DOjS
open-watcom-v2
DOjS | open-watcom-v2 | |
---|---|---|
9 | 23 | |
667 | 921 | |
- | 2.6% | |
5.7 | 9.9 | |
3 months ago | 2 days ago | |
C | C | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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DOjS
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Djgpp
I did not know of a Java port, but this reminds me there is some kind of JavaScript-based environment for DOS that I see linked now and then (think it is bundled with FreeDOS?). Probably this one:
https://github.com/SuperIlu/DOjS
"DOjS is a JavaScript programming environment for systems running MS-DOS, FreeDOS or any DOS based Windows (like 95, 98, ME). It features an integrated editor, graphics & sound output, mouse/keyboard/joystick input and more"
Never tried it.
- DOjS is a JavaScript programming environment for systems running MS-DOS
- DOjS a DOS JavaScript Canvas with Sound
- GitHub - SuperIlu/DOjS: A DOS JavaScript Canvas with sound
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Let's write Operating System in JavaScript
A guy I know is working on a DOS compatible JS OS. It's out at least 10 years and runs on the original hardware if the time. https://github.com/SuperIlu/DOjS
- DOjS – A DOS JavaScript Canvas with Sound
open-watcom-v2
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Djgpp
https://github.com/open-watcom/open-watcom-v2
In terms of ISO-complianceness, perhaps don't expect much. It basically C89 (the C99 support is still incomplete), and for C++... most likely not even C++98 - compliant.
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Popularity of DOS/4GW made Win95 game compat easier, but with higher stakes
> You will also want to start with a 16-bit C compiler like Borland Turbo C or Microsoft C
The parent post mentioned they're going to use OpenWatcom which is an actively developed[0] C and C++ compiler that targets 16bit DOS (among others).
[0] https://github.com/open-watcom/open-watcom-v2
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#pragma once / header guards / C++ committee.
Despite the lack of feature support, the compiler is still updated to this day, and still does support DOS, Windows, Linux, and OS/2, so it's modern in the sense of maintenance, just not really standards support. If you got further questions, I can send you the Discord link. They are pretty friendly.
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Rust is Boring
My advice is, when you feel you need that challenge, install DOSBox or DOSBox-X and Open Watcom C/C++, DJGPP, or gcc-ia16 and do some retro-programming. You'll also get the fun of being able to do low-level hardware twiddling and rely on DOS being so simple that it's effectively an RTOS.
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Build C/C++ programs to run on homebrew 286?
If you want to build under Linux, I would recommend you look at Open Watcom. It's the best open source 16-bit x86 C compiler, IMHO.
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"My Reaction to Dr. Stroustrup’s Recent Memory Safety Comments"
I have recently found out that Watcom C still exists. And not just exists, but there are plenty of commits.
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Win16 Retro Development
I should note, that OpenWatcom 2.0[1] is far better for supporting more recent C and C++ code, modern hosts and tooling, but still able to compile into 16 bit code. It is also actively maintained. Instead of MASM I recommend JWasm[2] + Jwlink[3]. Back in time I did a fork[4] of JWasm that has cleaner build system (CMake).
[1] https://github.com/open-watcom/open-watcom-v2
[2] https://github.com/Baron-von-Riedesel/JWasm
[3] https://github.com/JWasm/JWlink
[4] https://github.com/JWasm/JWasm
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Rendering like it's 1996 - Baby's first pixel
If you want to run this in DOS: the code under src/should actually compile with this OpenWatcom fork via the -za99 flag. MiniFB however will not compile. You'd have to palettize the output pixel buffer to 256 colors and then blit it to 0xa000if you fancy that.
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Falsehoods programmers believe about undefined behavior
GCC, clang or maybe watcom? You wouldn't find it there (before invention of AGI, but that would be entirely different can of worms).
- Having trouble setting up whonix on Mac OS
What are some alternatives?
jSH - A Javascript scripting engine for DOS
gcc-ia16 - Fork of Lambertsen & Jenner (& al.)'s IA-16 (Intel 16-bit x86) port of GNU compilers ― added far pointers & more • use https://github.com/tkchia/build-ia16 to build • Ubuntu binaries at https://launchpad.net/%7Etkchia/+archive/ubuntu/build-ia16/ • DJGPP/MS-DOS binaries at https://gitlab.com/tkchia/build-ia16/-/releases • mirror of https://gitlab.com/tkchia/gcc-ia16
libi86 - Attempt to reimplement non-standard C library facilities (e.g. <conio.h>) used in MS-DOS programs, for IA-16 GCC & ACK ― mirror of https://gitlab.com/tkchia/libi86 • Ubuntu packages for cross-compilation at https://launchpad.net/%7Etkchia/+archive/ubuntu/build-ia16/ • DJGPP/MS-DOS binaries at https://github.com/tkchia/libi86/releases
DOOM - DOOM Open Source Release
USB4VC - USB Keyboard/Mouse/Gamepads on Retro Computers!
MS-DOS - The original sources of MS-DOS 1.25 and 2.0, for reference purposes
portfolio_os - 3DO M1 Opera Portfolio Operating System source code
em-dosbox - An Emscripten port of DOSBox
fdpp - FreeDOS plus-plus, 64bit DOS
abrash-black-book - Markdown source for Michael Abrash's Graphics Programming Black Book
dosbox-pure - DOSBox Pure is a new fork of DOSBox built for RetroArch/Libretro aiming for simplicity and ease of use.
emu2 - Simple x86 and DOS emulator for the Linux terminal.