Cytopia
Hexagonal-Grid-Generator
Cytopia | Hexagonal-Grid-Generator | |
---|---|---|
13 | 2 | |
1,911 | 0 | |
1.0% | - | |
7.4 | 4.1 | |
16 days ago | about 3 years ago | |
C++ | ShaderLab | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Cytopia
- Is there a way to reduce level of detail in 2d TileMap?
- Cytopia: 开源的城市模拟器与像素艺术图形 (Cytopia: Open-source city simulator with pixel-art graphics)
-
Cytopia: Open-source city simulator with pixel-art graphics
Download the portable Linux version which has libnoise bundled: https://github.com/CytopiaTeam/Cytopia/releases/download/v0.2.1/cytopia-linux-portable.zip
-
Hacker News top posts: Apr 18, 2022
Cytopia: Open-source city simulator with pixel-art graphics\ (61 comments)
- How do I install "programs" like these that have no executable? (Sourceforge links with weird extensions)
Hexagonal-Grid-Generator
-
XCOM style UI on ground
You can look into this to as a reference. It's in C# for Unity but it should help you get a general idea.
- I open sourced the code of my Hexagonal Grid Creator. Feel free to have a look ;)
What are some alternatives?
OpenTTD - OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
Litiengine - LITIENGINE 🕹 The pure 2D java game engine.
supertux - SuperTux source code
UnityURPUnlitScreenSpaceDecalShader - Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
falltergeist - Opensource crossplatform Fallout 2™ game engine writen in C++ and SDL.
tilemap-studio - A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
giggle - A self-hosted, customizable and ad-free Google Search experience
glide engine - Game engine for making 2d games on iOS, macOS and tvOS, with practical examples and tutorials
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
TestbedHDRP - Testbed project for Unity HDRP (High Definition Render Pipeline)
xray-16 - Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
sprite-glow - Sprite glow effect for Unity via HDR outline and bloom post-processing