Custom-Scenes VS BepInEx

Compare Custom-Scenes vs BepInEx and see what are their differences.

Custom-Scenes

Please go to https://github.com/Notexe/h3-custom-scenes instead. Hitman 3 custom scene experimentation using ResourceTool + QuickEntity + simple-mod-framework + RPKG Tool (by Notexe)
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Custom-Scenes BepInEx
1 72
10 4,338
- 2.6%
0.0 5.8
5 months ago 2 days ago
Shell C#
- GNU Lesser General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Custom-Scenes

Posts with mentions or reviews of Custom-Scenes. We have used some of these posts to build our list of alternatives and similar projects.
  • 47 gently touches the button but it responds unexpectedly
    1 project | /r/HiTMAN | 4 Sep 2021
    RPKG Tool, ResourceTool, QuickEntity+Editor (Easier way to edit ResourceTool generated files). My map is at https://github.com/Notexe/test.entity if you want to try and learn more about it. You'll have to prettify the "test.entity.json" file though.

BepInEx

Posts with mentions or reviews of BepInEx. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-09.

What are some alternatives?

When comparing Custom-Scenes and BepInEx you can also consider the following projects:

RQDA - R-based Qualitative Data Analysis (rqda.r-forge.r-project.org)

MelonLoader - The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono

github - Just a place to track issues and feature requests that I have for github

UnityExplorer - An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.

browserless - Deploy headless browsers in Docker. Run on our cloud or bring your own. Free for non-commercial uses.

KK-HF_Patch - Automatically translate, uncensor and update Koikatu! and Koikatsu Party!

yarn - Libre Minecraft mappings, free to use for everyone. No exceptions.

My-Clone-Hero-Tweaks - Tweaks to Clone Hero that I've made

Gibbed.Borderlands2 - Tools & code for use with Borderlands 2.

proton-ge-custom - Compatibility tool for Steam Play based on Wine and additional components

gitlab - Ruby wrapper and CLI for the GitLab REST API

Il2CppInspector - Powerful automated tool for reverse engineering Unity IL2CPP binaries