Cpp-Primer-5th-Exercises
Solutions to Exercises in C++ Primer 5th Edition (by jaege)
game-programmer
A Study Path for Game Programmer (by miloyip)
Cpp-Primer-5th-Exercises | game-programmer | |
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4 | 34 | |
711 | 17,210 | |
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0.0 | 0.0 | |
6 months ago | about 1 month ago | |
C++ | Python | |
Apache License 2.0 | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Cpp-Primer-5th-Exercises
Posts with mentions or reviews of Cpp-Primer-5th-Exercises.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-05-08.
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I'm feel stuck in an infinite while loop. My coding journey.
You can Google anything that doesn't make sense. You can also Google solutions https://github.com/jaege/Cpp-Primer-5th-Exercises
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C++ Primer Exercise 3.17 Confusion
The solution code examples I've found all look like this. https://github.com/jaege/Cpp-Primer-5th-Exercises/blob/master/ch3/3.17.cpp
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How can I get started with game/graphics programming using C++ and no engine?
I loved how it had plenty of varied exercises, and they were always at an appropriate difficulty level. As for solutions to the exercises, I found this GitHub repo helpful.
game-programmer
Posts with mentions or reviews of game-programmer.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-04-10.
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Resources to build a game engine from scratch?
I like this resource, it lists different starting spots based on skill level as well as different tracks (engine programming, AI, multiplayer, etc). https://github.com/miloyip/game-programmer
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My 14 year old son wants to learn how to code
This site gives an entire study path from kids to adults to learn game programming: https://github.com/miloyip/game-programmer
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Looking for career advice and what types of projects should I attempt?
https://github.com/miloyip/game-programmer This has everything. Start reading if you want industry level knowledge. Courses wont get you to that level. Also while reading you can implement all of this!
- What's next?
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Where to start with online multiplayer?
https://github.com/miloyip/game-programmer Go to the last section
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Any good starter guides for learning C or C++ game development
A Study Path for Game Programmer
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I've spent 5 years curating a gamedev resource mega-list, and now I've released it for free!
This collection was shared a lot in the past, still a good list of game programming related books: https://github.com/miloyip/game-programmer (my favorites here are the Game Programming Gems and AI Game Programming Wisdom that I collected in the past).
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It is possible the get into the game industry without any graduation or things like that?
I'm more into programming... At the moment I only have experience in web dev (html, css, js, react etc).. I'm starting to read some books from this guide https://github.com/miloyip/game-programmer Also I watched some guide on YouTube on how to use UE5 and unity... Maybe in 1-2 year a can define myself as a (junior) game dev.. For the moment I'm just scratching the surface.. I made this post to understand if this effort will be repaid somehow...
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Intermediate Books For Game Programming
Check out this study path: https://github.com/miloyip/game-programmer
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Are there any resources that go through a published game's code and explain it's architecture in both, high and low level?
There are not that many, I learned a bit from books like Game Coding Complete and Game Engine Architecture. There are obviously others that are not that high level, they get more into real-time topics like rendering, AI behaviour/navigation, etc. (Books that appear in that list for example: https://github.com/miloyip/game-programmer)
What are some alternatives?
When comparing Cpp-Primer-5th-Exercises and game-programmer you can also consider the following projects:
vulkan-guide - Introductory guide to vulkan.