Community-Mod-Compilation
CDDA-Structured-Kenan-Modpack
Community-Mod-Compilation | CDDA-Structured-Kenan-Modpack | |
---|---|---|
5 | 69 | |
17 | 176 | |
- | - | |
0.0 | 9.0 | |
about 3 years ago | 5 days ago | |
C++ | C++ | |
Apache License 2.0 | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Community-Mod-Compilation
- Most mods aren't working
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Can someone give me big mod pack?
https://github.com/AseaHeru/Goats-Mod-Compilation-1 Or maybe this one https://github.com/GMC-Modding-Team/Community-Mod-Compilation-Deprecated
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Vampiric stuff
If that one doesn't work for you, try the GMC Community Mod Compilation, that's where I was able to find the mod at all, since googling didn't show up a lot of results and it works for me. I managed to encounter a vampire and all, even if I had some weird errors at times.
- Couple of questions about mods.
- Where can I get the 2ch soundpack?
CDDA-Structured-Kenan-Modpack
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Mods like aftershock?
I like Kenan's BL9 mod, can be found in his Structured mod pack. If enabled from the start, the enemies can be a little rough to deal with but they fit nicely with Aftershock, so I just avoid them till I am ready.
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More Survivor Stuff
From testing, I can tell you that everything in the non-archived section of the Kenan modpack (https://github.com/Kenan2000/CDDA-Structured-Kenan-Modpack) is working >99% of the time and is very actively maintained, though it will throw a few errors from time-to-time they are all non-fatal. Other mods are a gamble, but generally speaking this current string of experimentals is more feature-stable than the experimentals leading up to the 0.F stable release - that was the time when there was a big cull of mods over big feature changes.
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If anyone in current experimental want to use the vamp_stuff mod
And https://github.com/Kenan2000/CDDA-Structured-Kenan-Modpack/issues/245
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Can't find an updated version Axema's Vampiric Stuff mod
Maybe check out the canonical page instead: https://github.com/Kenan2000/CDDA-Structured-Kenan-Modpack
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Magical Research (Magiclysm)
Big fan of Arcana and usually include it in any magical playthroughs. My last playthrough was with the keenan modpack (https://github.com/Kenan2000/CDDA-Structured-Kenan-Modpack) with an emphasis on BL9 (carried by arcana centipedes). Earning transcendent buffs is cool. Needing transcendent buffs is fun :)
- a random assortment of screenshots i found amusing.
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What are your favorite mod combinations - mid 2022
Is that this one?
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The mechanics for C:DDA is cool and in depth, but is there a version that is not a zombie apocalypse? Like a different story made with the same source code?
I'm not sure if it's maintained, but for a while there was a Dinomod mod that did this. Looks like it hasn't been updated recently though https://github.com/Kenan2000/CDDA-Structured-Kenan-Modpack/tree/master/Kenan-Structured-Modpack/High-Maintenance-Huge-Mods/Dino_Mad_Science
- Mods for Stable? (Frank-3)
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Mods for 0.D
The game ships with a few "official" mods. A lot of the community-supported mods have moved to the Bright Nights fork. You can find most of the remaining ones here: https://github.com/Kenan2000/CDDA-Structured-Kenan-Modpack
What are some alternatives?
REFramework - Scripting platform, modding framework and VR support for all RE Engine games
Easy-CBM-Mods - CDDA mods to make CBM easy again
Goats-Mod-Compilation-1 - All the mods & mainline mods reactivated (Community Mod Compilation) originally started and still maintained by TheGoatgod
Cataclysm-DDA - Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
Highfleet-Modloader - Highfleet Modloader
Zets-Hair-Extensions - Hehe pun intended. Created to fix the Hairs+ mod for DeadPeopleTileset
UndeadPeopleTileset - Back it up while it is still here, lads.
slate - Pixel Art Editor
Cataclysm-BN - Cataclysm: Bright Nights, A fork/variant of Cataclysm:DDA by CleverRaven.
tilemap-studio - A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
Otopack-Mods-Updates - The Otopack soundpack for Cataclysm - Dark Days Ahead that i will try to maintain from now on and make some new small updates to it like including sounds for items from mods and etc