CoilSnake VS Tailwind CSS

Compare CoilSnake vs Tailwind CSS and see what are their differences.

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CoilSnake Tailwind CSS
8 1,281
154 78,568
0.0% 1.2%
6.4 9.4
14 days ago 2 days ago
Python TypeScript
GNU General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

CoilSnake

Posts with mentions or reviews of CoilSnake. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-04.
  • Any tips for rom hacking?
    1 project | /r/earthbound | 24 Nov 2022
    https://github.com/pk-hack/CoilSnake/wiki is a livesaver for me when rom hacking.
  • A Guide To Romhacking? (More Specifically Earthbound)
    1 project | /r/earthbound | 12 Mar 2022
    Look into using CoilSnake. It’s a really powerful ROM hacking tool for EarthBound. https://pk-hack.github.io/CoilSnake/
  • Here's some more of my Undertale/Earthbound art!
    1 project | /r/earthbound | 4 Dec 2021
    Haven’t tried it myself, but CoilSnake would be the best way to do this I believe
  • Is CoilSnake for Earthbound safe?
    1 project | /r/romhacking | 9 Aug 2021
    Basically title. I downloaded version 4.1 from github but when I ran the .exe through virustotal some of the virus scanners picked it up as a trojan. Is there some other place I should download it from? I haven't ran the program yet because that kind of spooked me lol. Or is there some other program entirely I should use?
  • Ask HN: What novel tools are you using to write web sites/apps?
    53 projects | news.ycombinator.com | 4 Apr 2021
    Some recent projects:

    - Frontend only, plain javascript, but a lot of it uses a project-specific custom scripting language. This is a game that consists almost entirely of procedurally generated written content, so I write a language that makes it easy to categorize procedural content bits and make sub-calls to new ones. I have a long way to go on language design still, but it's already better than a json blob.

    - HTML frontend with some small plain javascript. Backend is node/express, but most of the heavy lifting is done by a shell call to Coil Snake[1], and which inserts a ton of code in ccscript and 65816 assembly. This is a randomizer for Earthbound (http://pkscramble.com/), so those are super specialized tools for that purpose. But I really like the Coil Snake ecosystem, and it's definitely going to influence my projects going forward (the decision to use a custom scripting language above was influenced by ccscript).

    - Plain javascript frontend, vertx backend, postgres database. This is my goto for serious projects. It's fairly boring.

    [1]https://github.com/pk-hack/CoilSnake

  • I got the save feature in my rom hack to work!
    1 project | /r/earthbound | 16 Mar 2021
    This is the best site for getting my into EB rom hacking imo https://github.com/pk-hack/CoilSnake/wiki/Introduction
  • Coilsnake download not working
    1 project | /r/earthbound | 2 Mar 2021
    are you downloading from here https://pk-hack.github.io/CoilSnake/
  • EarthBound: The After Years (Showcase of a ROM Hack I made!)
    1 project | /r/earthbound | 26 Feb 2021
    In general there's this: https://github.com/pk-hack/CoilSnake/wiki But for movement scripts themselves, I don't think so. You'd have to join the PK hack Discord server and ask for help there. I'd help you myself but I haven't done them in a while so I'd need to mess with them again.

Tailwind CSS

Posts with mentions or reviews of Tailwind CSS. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-05-01.
  • How to Build Your Own ChatGPT Clone Using React & AWS Bedrock
    5 projects | dev.to | 1 May 2024
    Finally, for our front end, we’re going to be pairing Next.js with the great combination of TailwindCSS and shadcn/ui so we can focus on building the functionality of the app and let them handle making it look awesome!
  • Building an Email Assistant Application with Burr
    6 projects | dev.to | 26 Apr 2024
    You can use any frontend framework you want — react-based tooling, however, has a natural advantage as it models everything as a function of state, which can map 1:1 with the concept in Burr. In the demo app we use react, react-query, and tailwind, but we’ll be skipping over this largely (it is not central to the purpose of the post).
  • Shared Data-Layer Setup For Micro Frontend Application with Nx Workspace
    4 projects | dev.to | 25 Apr 2024
    Tailwind CSS: A utility-first CSS framework for rapidly building custom designs.
  • Preline UI + Gowebly CLI = ❤️
    2 projects | dev.to | 25 Apr 2024
    First, you need to make sure that you have a working Tailwind CSS project…
  • Customer service pages for e-commerce built with Tailwind CSS
    1 project | dev.to | 24 Apr 2024
    Tailwind CSS
  • The best testing strategies for frontends
    8 projects | dev.to | 22 Apr 2024
    With better CSS approaches like TailwindCSS and Vanilla Extract (which we're heavily using) it's much easier to maintain the UI and make sure it doesn't change unexpectedly. No more conflicting CSS classes, much less CSS specificity issues and much less CSS code in general.
  • ChatCrafters - Chat with AI powered personas
    3 projects | dev.to | 12 Apr 2024
    This app was built with Svelte Kit, Tailwind CSS, and many other technologies. For a full rundown, please visit the GitHub repository
  • Mojo CSS vs. Tailwind: Choosing the best CSS framework
    3 projects | dev.to | 9 Apr 2024
    Unlike Tailwind, which has over 77,000 stars on GitHub, Mojo CSS has about 200 stars on GitHub. But the Mojo CSS documentation is fairly good and you can find most of the information you’ll need there.
  • Collab Lab #66 Recap
    7 projects | dev.to | 7 Apr 2024
    JavaScript React Flowbite Tailwind Firebase - Auth, Database, and Hosting Vite
  • Show HN: Brutalisthackernews.com – A HN reader inspired by brutalist web design
    2 projects | news.ycombinator.com | 6 Apr 2024
    - Performance is a feature.

    Another common interpretation of brutalism is aesthetic, reacting to overly complicated user interfaces by creating simpler, more direct ones. Tailwind CSS (https://tailwindcss.com), one of today's most popular CSS libraries, promotes this approach in its component examples. There's also a neat library I've seen recently called "Neobrutalism Components" for React that I like (https://neobrutalism-components.vercel.app), providing components with a similar look and feel to Gumroad. This might more accurately be called 'Neo-Brutalism,' as noted in the comments.

    A more engineering-centric interpretation of Brutalism focuses on form, structure, and efficiency, drawing significantly from brutalist architecture principles. Apart from the user interface itself, most mobile, desktop, and web applications are extremely bloated and often perform worse than sites from 10 years ago did. While one HTML file might be "less brutalist" than the original HN site, it is substantially more brutalist than any HN mobile app in existence, and offers nearly identical functionality.

    A broader interpretation of brutalism, which could be termed 'Meta-Brutalism,' is embodied in the overall experience on this site through UX flows. Yes, in the strictest sense, the original HN site is more Brutalist in many ways, but it only shows 30 articles at a time and does not function as a PWA. For this site, the experience of reading 10 stories is arguably less brutalist, but for quickly browsing through several pages and skimming articles (which is how I read HN) it is a lot faster, and in my opinion, more Brutalist.

    My primary inspiration was addressing software and tool bloat in UIs rather than strictly adhering to every principle set forth by David Bryant Copeland. I don't find it convincing that this site "isn't brutalist" compared to really any other experience apart from the Main HN site, and I would argue the overall experience is more brutalist in its performance and scrolling behavior.

    As a side note: I generally don't like Brutalist architecture that much although I believe it is unfairly maligned. I visited the Salk Institute once and enjoyed it though (https://www.archdaily.com/61288/ad-classics-salk-institute-l...).

What are some alternatives?

When comparing CoilSnake and Tailwind CSS you can also consider the following projects:

Bulma - Modern CSS framework based on Flexbox

flowbite - Open-source UI component library and front-end development framework based on Tailwind CSS

sci - Configurable Clojure/Script interpreter suitable for scripting and Clojure DSLs

antd - An enterprise-class UI design language and React UI library

Sapper - The next small thing in web development, powered by Svelte

unocss - The instant on-demand atomic CSS engine.

Quasar Framework - Quasar Framework - Build high-performance VueJS user interfaces in record time

windicss - Next generation utility-first CSS framework.

makesite - Simple, lightweight, and magic-free static site/blog generator for Python coders

emotion - 👩‍🎤 CSS-in-JS library designed for high performance style composition

mdx - Markdown for the component era

Material UI - Ready-to-use foundational React components, free forever. It includes Material UI, which implements Google's Material Design.