sci
CoilSnake | sci | |
---|---|---|
8 | 20 | |
154 | 1,166 | |
0.0% | 0.8% | |
6.4 | 7.2 | |
14 days ago | 12 days ago | |
Python | Clojure | |
GNU General Public License v3.0 only | Eclipse Public License 1.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
CoilSnake
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Any tips for rom hacking?
https://github.com/pk-hack/CoilSnake/wiki is a livesaver for me when rom hacking.
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A Guide To Romhacking? (More Specifically Earthbound)
Look into using CoilSnake. It’s a really powerful ROM hacking tool for EarthBound. https://pk-hack.github.io/CoilSnake/
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Here's some more of my Undertale/Earthbound art!
Haven’t tried it myself, but CoilSnake would be the best way to do this I believe
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Is CoilSnake for Earthbound safe?
Basically title. I downloaded version 4.1 from github but when I ran the .exe through virustotal some of the virus scanners picked it up as a trojan. Is there some other place I should download it from? I haven't ran the program yet because that kind of spooked me lol. Or is there some other program entirely I should use?
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Ask HN: What novel tools are you using to write web sites/apps?
Some recent projects:
- Frontend only, plain javascript, but a lot of it uses a project-specific custom scripting language. This is a game that consists almost entirely of procedurally generated written content, so I write a language that makes it easy to categorize procedural content bits and make sub-calls to new ones. I have a long way to go on language design still, but it's already better than a json blob.
- HTML frontend with some small plain javascript. Backend is node/express, but most of the heavy lifting is done by a shell call to Coil Snake[1], and which inserts a ton of code in ccscript and 65816 assembly. This is a randomizer for Earthbound (http://pkscramble.com/), so those are super specialized tools for that purpose. But I really like the Coil Snake ecosystem, and it's definitely going to influence my projects going forward (the decision to use a custom scripting language above was influenced by ccscript).
- Plain javascript frontend, vertx backend, postgres database. This is my goto for serious projects. It's fairly boring.
[1]https://github.com/pk-hack/CoilSnake
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I got the save feature in my rom hack to work!
This is the best site for getting my into EB rom hacking imo https://github.com/pk-hack/CoilSnake/wiki/Introduction
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Coilsnake download not working
are you downloading from here https://pk-hack.github.io/CoilSnake/
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EarthBound: The After Years (Showcase of a ROM Hack I made!)
In general there's this: https://github.com/pk-hack/CoilSnake/wiki But for movement scripts themselves, I don't think so. You'd have to join the PK hack Discord server and ask for help there. I'd help you myself but I haven't done them in a while so I'd need to mess with them again.
sci
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What's the value proposition of meta circular interpreters?
I've tried researching this myself and can't find too much. There's this project metaes which is an mci for JS, and there's the SCI module of the Clojure babashka project, but that's about it. I also saw Triska's video on mci but it was pretty theoretical.
- Sci: Configurable Clojure/Script interpreter suitable for scripting
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Windmill: Open-source developer platform to turn scripts into workflows and UIs
https://github.com/babashka/SCI if it's a requirement for proper sandboxing
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Embedding cherry in an existing CLJS app for runtime eval
Since cherry is a compiler, the code generally runs faster than with SCI which is an interpreter. For many cases SCI is fast enough, but numerical computations in a hot loop isn't one of its strenghts:
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Compiled and Interpreted Languages: Two Ways of Saying Tomato
Startup and sustained performance are absolutely implementation issues. For example, SBCL will take its sweet time to make machine code out of Common Lisp, but CLISP will interpret and generate bytecode. Both are useful, and both implement the same language. Clojure on the JVM takes also takes plenty of time to start up, so some use an interpreter instead. Furthermore neither of these languages has a cost model, so the cost of anything is an implementation issue.
- Show HN: Programming Google Flutter with Clojure
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Third party integrations with a monolithic Clojure app
So far we have relied on an increasing number of home-grown integration points to our platform, where relevant combined with the excellent SCI (so we can write some Clojure-code when adhoc data conversions / calculations / tweaking is required).
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Scala native equivalent to Clojure
Also take a look at SCI, https://github.com/babashka/sci/blob/master/doc/libsci.md
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Langdev in Clojure
You probably want to take a look at sci if you are creating a DSL or want to use Clojure itself as your DSL.
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ClojureRS – Clojure interpreter implemented in Rust
Built with the lovely SCI library (https://github.com/babashka/sci) + GraalVM, probably the most useful GraalVM project I've seen in the wild so far.
Also, Babashka will probably always support more features than ClojureRS could ever, particularly the interop with the various Java classes/functions, as that'd be very hard to achieve in ClojureRS.
What are some alternatives?
Bulma - Modern CSS framework based on Flexbox
clojure-lsp - Clojure & ClojureScript Language Server (LSP) implementation
Sapper - The next small thing in web development, powered by Svelte
tailwindcss-typography - Beautiful typographic defaults for HTML you don't control.
Quasar Framework - Quasar Framework - Build high-performance VueJS user interfaces in record time
hotwire-rails - Use Hotwire in your Ruby on Rails app
makesite - Simple, lightweight, and magic-free static site/blog generator for Python coders
mdx - Markdown for the component era
Tailwind CSS - A utility-first CSS framework for rapid UI development.
rich4clojure - Practice Clojure using Interactive Programming in your editor
babashka - Native, fast starting Clojure interpreter for scripting