Cockatrice
tiled
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Cockatrice | tiled | |
---|---|---|
85 | 154 | |
1,462 | 10,611 | |
1.4% | 1.0% | |
8.6 | 9.0 | |
5 days ago | 8 days ago | |
C++ | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Cockatrice
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playedh variant for tts?
Check our Cockatrice.
- Looking for advice on budget cEDH
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State of Izzet phoenix
I'd suggest going to any deck browsing site (like https://www.mtggoldfish.com/metagame/pioneer/full#paper) and glancing at the top decks and seeing which one interests you. It's okay to post and ask questions about decks if you're not sure how one works (I personally struggled understanding how legacy control decks can seem to run 0 win conditions but also have no issues winning games for instance). When you find a deck you're interested in you can find a discord for that deck or make a post to ask questions and be sure you want to play it. There are also online tools to help you play for free with any deck like https://cockatrice.github.io/ and similar, so you can try the deck online if you'd like
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Found a way to “play” any kind of deck with friends
Props for your resourcefulness, but you could just use Cockatrice, or XMage.
- Don't Like WoTC? Here's A Site With Unlimited Free Magic!
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Not Magic, not Pokémon: Moonfarmer, our own cardgame!
Go to https://cockatrice.github.io/ and download the software, installing it afterwards;
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Deck.of.cards
Cockatrice can do that, configured for magic by default if i remember correctly. Youll have to cough up image files for different card sets.
There is a client and a server, so not super easy, but not hard if you have any sysadmin experience. I had a server up for almost a year once
https://github.com/Cockatrice/Cockatrice
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[MOM] Invasion of Alara
https://cockatrice.github.io/ - haven't used this too much myself but this one does have built in servers and decent controls
- Queria jogar Magic de forma barata por puro hobby
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I sometimes miss the fun of low-cost Magic, but have realized the hobby is really expensive. Are there any low-cost ways to play?
My favorite is Cockatrice even though you sound like a mostly in person seeking fellow. It is a web application that is like a card game simulator, it plays magic and can auto update to show you card images, doesn't cost a dime and theoretically could play other games like Android Netrunner if you really wanted to, downside is it sometimes changes domains if the authorities try and shut it down, but the last one https://cockatrice.github.io/ has been around a while. also no rules enforcement, but upside is play any format including some weirdness like "bring your own standard" from any era or tiny leaders, the all less than 3 mv commander played 1v1
tiled
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How to build your interactive resume in 4 simple and 2 easy steps
When you decide on the high-level design of the resume, start building your map in Tiled. You can customise the map from the basic game you already have or build your one from scratch - just try and see what works best for you.
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How to build maps efficiently
A more sophisticated approach may be to use something like Tiled (https://www.mapeditor.org), but it typically takes a lot of code to to parse a Tiled map, so I wouldn’t start there. The exact needs of your game will dictate the approaches you use. Starting simple means you can make good, visible progress getting your game to work. And I’m sure that plenty of real games have shipped where the levels are just text files.
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Thirteen Potions Build Log
When I first messed with Phaser, I just used a 2D array to plop in my tiles, but that was very tedious. That's when I discovered the Tiled map editor! I was able to "paint" with my tilemap to create a map with various layers. I made a ground layer, a wall layer, an enemy layer, and a potion layer.
- Criando um jogo em Javascript em apenas 13Kb
- In Game Tilemap Editor?
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Planning to do hex crawls (maps) which tools to use?
There is also Tiled from https://www.mapeditor.org/ as a tilemap editor.
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I want to create a tilebase platform game what would be the best way to draw my map ? SFML C++
and for the map creation side there is plenty of software ! this one is nice and open source and free etc etc : https://www.mapeditor.org/
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Pokemon Plum - some in-progress maps for my gen 2 hack
PolishedMap, for use in-game. But, if you're just sketching stuff out, PolishedMap doesn't have the most convenient UI, so something quick with great features like Tiled works well
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People who play LANCER on FoundryVTT (or other VTTs), what do you do/use it terms of battle maps?
I use Tiled with this tileset I found in Pilot NET. The maps it creates are entirely form over function - no fancy art or effects unless you add them a different way - but they're very legible. Then I use Foundry's drawing tools to sketch out outlines for cover, object sizes, etc. (Here's an example of a map I made for a Train Heist combat - orange is Size 1, yellow is soft cover, purple is difficult terrain, and so on.)
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Ideal printer to print maps, handouts, pawns and such?
If you want to add grids or hexes, you’ll need to edit the image in an image editor to add those. I’d suggest looking at TileD at https://www.mapeditor.org or something along those lines.
What are some alternatives?
tts-deckconverter - Generate card decks for Tabletop Simulator.
aseprite - Animated sprite editor & pixel art tool (Windows, macOS, Linux)
mage - a Make/rake-like dev tool using Go
HyperLap2D - A powerful, platform-independent, visual editor for complex 2D worlds and scenes.
mage - Magic Another Game Engine
raylib - A simple and easy-to-use library to enjoy videogames programming
forge - An unofficial rules engine for the world's greatest card game.
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
dr4ft - Multiplayer Online MTG Draft and Sealed Simulator
TiledCS - TiledCS is a dotnet library for loading Tiled tilesets and maps
cereal - A C++11 library for serialization
tilemap-studio - A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.