CoachAI
BWAPI AI that helps you play/analyze StarCraft v1.16 game/replay with more eyes/ears/brains, get ready for a 3rd eye/ear and a 2nd brain operation ! (by captain-majid)
PurpleWave
StarCraft: Brood War AI in Scala (by dgant)
CoachAI | PurpleWave | |
---|---|---|
10 | 1 | |
25 | 94 | |
- | - | |
3.3 | 8.4 | |
about 1 year ago | about 1 month ago | |
C++ | Scala | |
- | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
CoachAI
Posts with mentions or reviews of CoachAI.
We have used some of these posts to build our list of alternatives
and similar projects.
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Winning their first game of Starcraft after 6 years (Greth @ it again??)
Your English is good, don't be sorry, this guy you're sorry to him and the op (his assistant), have contributed alot in the biggest malicious conspiracy in the history of StarCraft (1 & 2), trying to push player from a useful SC1 tool called CoachAI, using most kinds of Internet sordidness tools, envy & jealousy & arrogance are just few diseases that we have in SC1.
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How to transfer BW campaign/save files/etc. to new computer?
Its hard to give advice if I'm not in front of your PC, anyway, you might still need: "there is no cow level" cheat code, to bypass and reach to a specific mission, instead of playing them all. Btw CoachAI has a shortcut for this code which is "c6", more infos can be found there.
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Shameless self plug ---KCM SEMI FINALS is HERE
CoachAI's replay system can co-cast those replays better, which is superior to SCR's replay system, I don't have the appetite to see SCR-casted replays anymore, it's tasteless.
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Warning about Starcraft Coach AI
StarCraft1 CoachAI developer here: Bad joke from envious/malicious trolls, the problem is some newbies/ignorants might believe the nonsense/lies written here, please zelderan u/SamMee514 delete this or maybe do something to those clowns, I've already reported this topic as Misinformation. For any clowns-free trolls-free talk about the tool: Github (you can open issues there while posting enough detail that describes your issue): https://github.com/captain-majid/CoachAI or Discord: https://discord.st/CoachAI or Reddit: https://www.reddit.com/r/CoachAI
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Finding Recent Pro Level Replays
Some pro players play 2v2 on ShieldBattery currently, and I guess they've released some replay packs b4, maybe go ask there. And if ur bored with old maps/replays, nothing can make the replay cast fruitful/insightful more than CoachAI.
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[Poll] SC1 Workers count in obs-mode (ASL/KSL/etc...)
I don't think Blizzard needs to assign devs from other games to do this since I've already added this and much more to StarCraft1 CoachAI years ago, I even think we can see this addition in ASL 14 itself if Blizzard isn't too deaf to the call.
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"You just need to constantly produce SCVs and get units out".
I don't understand how your post implies it's a quote from someone/tool, not yourself. And aren't you the author of that tool?? Isn't that your name in the github? https://github.com/captain-majid/CoachAI.
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PSA: if players are toxic towards you just ignore them. There is absolutely no reasoning with someone who is so sad and miserable that they need to abuse strangers on the net for pleasure.
Maybe check https://us.forums.blizzard.com/en/starcraft/t/coachai-has-arrived or even https://us.forums.blizzard.com/en/starcraft if not, then maybe your IT admin blocking gaming sites, maybe try https://github.com/captain-majid/CoachAI
- TimedBo: The modern way to Memorize/Design/Execute StarCraft1 bo, like a pro
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StarCraft1 CoachAI developer (Moataz), needs help!
https://github.com/captain-majid/CoachAI/#not-done-yet-wanna-do-it-tokyo_tower
PurpleWave
Posts with mentions or reviews of PurpleWave.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-08-29.
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Resources on RTS paradigms for AI/units - orders, controls, AI? [NOT PATHFINDING, PLEASE GOD]
https://github.com/bmnielsen/Stardust https://github.com/dgant/PurpleWave https://cilab.gist.ac.kr/sc_competition/?cat=17 https://www.cs.mun.ca/~dchurchill/starcraftaicomp/2021/
What are some alternatives?
When comparing CoachAI and PurpleWave you can also consider the following projects:
bwapi - Brood War API
freeaoe - A free game engine capable of running Age of Empires 2 and Star Wars: Galactic Battlegrounds
Stardust - AI for StarCraft: Brood War
Unvanquished - An FPS/RTS hybrid game powered by the Daemon engine (a combination of ioq3 and XreaL)
bps - Haskell and Scala translations of Truth Maintenance Systems and other tools from Forbus and de Kleer's Building Problem Solvers.
audio-thingies - Playground for experimenting with audio processing
SynapseML - Simple and Distributed Machine Learning
Clustering4Ever - C4E, a JVM friendly library written in Scala for both local and distributed (Spark) Clustering.
mmlspark - Simple and Distributed Machine Learning [Moved to: https://github.com/microsoft/SynapseML]