CoTerminalApps
In December of 2022, I split these ascii puzzles & arcade games into 2 separate Apps: a) "SliderPuzzles" & b) "RetroArcade". Please get updates from there. (by fastrgv)
godot-jvm
Godot Kotlin JVM Module (by utopia-rise)
CoTerminalApps | godot-jvm | |
---|---|---|
3 | 7 | |
27 | 484 | |
- | 4.8% | |
3.7 | 8.5 | |
6 months ago | 4 days ago | |
Ada | Kotlin | |
GNU General Public License v3.0 only | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
CoTerminalApps
Posts with mentions or reviews of CoTerminalApps.
We have used some of these posts to build our list of alternatives
and similar projects.
- GitHub - fastrgv/CoTerminalApps: Retro ASCII Puzzles plus SpaceInvaders, Pacman & Frogger arcade games that run WITH SOUND in a terminal on any platform !!
- CoTerminalApps Retro ASCII Character Games that run in a color-capable terminal
- CoTerminalApps: Retro ASCII Games that run in a terminal on Windows, OS X, Linux
godot-jvm
Posts with mentions or reviews of godot-jvm.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-07-14.
-
C# games in Godot, 2022 edition
You obviously know this since you linked a Swift bindings project, but for others reading who may not be aware: Godot officially supports multiple languages ("GDScript, C#, VisualScript, and C++ and C via its GDNative technology"[1]), but other languages are supported by the community.
In particular, a sibling comment mentions Kotlin. The docs[2] link to a project that adds Kotlin bindings https://github.com/utopia-rise/godot-kotlin-jvm
[1]https://docs.godotengine.org/en/stable/getting_started/step_...
-
Does Kotlin need 3d graphics engine?
There are bindings for godot btw, native and jvm ones
- Godot 3.3 Has Arrived
-
Godot Kotlin alpha is OUT !
Not really. We started one just now (https://github.com/utopia-rise/godot-kotlin-jvm-demo) but there's not much in it yet. A better starting point (though a bit harder to understand at first) is the harness folder in the repo for now: https://github.com/utopia-rise/godot-kotlin-jvm/tree/master/harness
-
Godot Kotlin Alpha is OUT !
The gradle dependencies are published to mavenCentral and the prebuilt engine as well as the prebuilt export templates can be found in the github release here.
-
Godot Kotlin Jvm pre-alpha
Please read through the whole Pre-Alpha instructions page (https://github.com/utopia-rise/godot-jvm/blob/master/docs/src/doc/pre-alpha.md) to see what's working and what's not and how to get started.