CmdMenuGenerator
LeySourceEngineProxyServ
CmdMenuGenerator | LeySourceEngineProxyServ | |
---|---|---|
5 | 1 | |
11 | 80 | |
- | - | |
1.8 | 1.8 | |
over 2 years ago | almost 3 years ago | |
C++ | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
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CmdMenuGenerator
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What's your biggest TF2 regret? i'll start.
I made my recursively-nested command-voicemenu generator...
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I reworked my generator for more binds. Your thoughts?
A while back I made a generator to make nested bind-voicemenus (like the one in tribes or the CS:GO weapon selection) more efficiently, without wasting so much time to make my binds. Over some months I reworked this tool so it's much better than before hand. I still need criticism for this tool tho, so I can improve it.
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How can I improve my binds (and their layouts)?
So I have made a ton of binds (linked here) for my config with this recursive bind-voicemenu system that's seems to be working alright. Unfortunately it feels like I have to look at the display to select a bind, and my body feel slow at selecting a bind. (NOTE: You need my CmdMenuGenerator to make these binds.)
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How do I sound like a guy so I can stop getting kicked?
You have to use my generator to get my binds working though.
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Medic scripts
I have binds to tell my pocket to push, tell my team my über status, and alert the team to which medigun I'm using. They're stored in my Command Menu system. (More information in this link.)
LeySourceEngineProxyServ
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Garry's Mod Proxy/Tunnel
I found this a few days ago, haven't tried it myself but it sounds like what you're looking for. https://github.com/Leystryku/LeySourceEngineProxyServ
What are some alternatives?
mastercomfig - A modern customization framework for Team Fortress 2
StrafeAnalyzer - A tool that analyzes player inputs and tells the player how to improve player movement through statistics, realtime graphs, etc! :)
scalu - scalu is an event-based programming language and compiler targeting config files in Valve's Source Engine
cool-source - Modified Source Engine
SourceAutoRecord - Speedrun plugin for Source Engine games.
Osiris - Free and open-source game hack for Counter-Strike 2, written in modern C++. For Windows and Linux.
tf2-patches - Team Fortress 2, but with a lot of fixes, QoL improvements and performance optimizations!
RTD - Roll The Dice SourceMod plugin for Team Fortress 2
team-comtress-2 - Team Fortress 2, but with a lot of fixes, QoL improvements and performance optimizations! [Moved to: https://github.com/mastercomfig/tf2-patches]
VoicemenuGenerator - A generator for efficient creation of command-based voicemenus. [Moved to: https://github.com/WhyIsEvery4thYearAlwaysBad/CmdMenuGenerator]