Clipper2
Polygon Clipping and Offsetting - C++, C# and Delphi (by AngusJohnson)
inline-python
Inline Python code directly in your Rust code (by fusion-engineering)
Clipper2 | inline-python | |
---|---|---|
1 | 5 | |
1,265 | 1,117 | |
- | 1.7% | |
8.9 | 2.4 | |
5 days ago | 13 days ago | |
C++ | Rust | |
Boost Software License 1.0 | BSD 2-clause "Simplified" License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Clipper2
Posts with mentions or reviews of Clipper2.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-09.
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What are the scenarios where "Rewrite it in Rust" didn't meet your expectations or couldn't be successfully implemented?
I tried to rewrite Clipper2 in Rust. There's a C#, a Delphi and a C++ implementation, so how hard can it be?
inline-python
Posts with mentions or reviews of inline-python.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-09.
-
What are the scenarios where "Rewrite it in Rust" didn't meet your expectations or couldn't be successfully implemented?
This may be cursed but you could just use https://github.com/fusion-engineering/inline-python to use the Python Levensthein library in Rust directly. Just make sure to invoke the Rust binary under a venv with the library
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Is rust overkill for most back-end apps that could be done quickly by NodeJS or PHP?
I know the OP asked about Node/PHP but for Python, there is https://github.com/fusion-engineering/inline-python which can give you both Rust and the all-the-libraries experience.
-
Ergonomic inline SQL as a Python library
Inspired by past work: LINQ, inline-python, crepe, DataScript, Riffle.
- Inline Python code directly in your Rust code
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Guys help, I've been stuck on the borrow checker boss stage for more than 20 hours now
And if that doesn't work, there's always inline-python.
What are some alternatives?
When comparing Clipper2 and inline-python you can also consider the following projects:
roxmltree - Represent an XML document as a read-only tree.
xml-mut - xml mutation language resembling sql
polybooljs - Boolean operations on polygons (union, intersection, difference, xor)
rust-openssl - OpenSSL bindings for Rust
Relm4 - Build truly native applications with ease!
typeshare - Generate code in different languages from Rust type definitions for FFI interop.
diesel-async
CircleMUD - Unofficial mirror of the CircleMUD engine.
FrameworkBenchmarks - Source for the TechEmpower Framework Benchmarks project
Clipper2 vs roxmltree
inline-python vs xml-mut
Clipper2 vs polybooljs
inline-python vs rust-openssl
Clipper2 vs xml-mut
inline-python vs Relm4
Clipper2 vs Relm4
inline-python vs typeshare
Clipper2 vs rust-openssl
inline-python vs diesel-async
Clipper2 vs CircleMUD
inline-python vs FrameworkBenchmarks