ClassicUO VS ShaderGen

Compare ClassicUO vs ShaderGen and see what are their differences.

ClassicUO

ClassicUO - an open source implementation of the Ultima Online Classic Client. (by ClassicUO)

ShaderGen

Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#, (by mellinoe)
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ClassicUO ShaderGen
37 2
531 476
2.1% -
8.9 0.0
1 day ago over 3 years ago
C# C#
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ClassicUO

Posts with mentions or reviews of ClassicUO. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-30.

ShaderGen

Posts with mentions or reviews of ShaderGen. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-28.

What are some alternatives?

When comparing ClassicUO and ShaderGen you can also consider the following projects:

Ultralight - Lightweight, high-performance HTML renderer for game and app developers.

ComputeSharp - A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀

endbasic - BASIC environment with a REPL, a web interface, a graphical console, and RPi support written in Rust

Veldrid - A low-level, portable graphics library for .NET.

crossuo - CrossUO - Open Source Ultima Online Client

planar-reflections-unity - Planar reflections probe component for Unity

dynarmic - An ARM dynamic recompiler.

katabasis - XNA re-imagined.

polyhydra-upm - Creative geometry for Unity

armory - 3D Engine with Blender Integration

Arthur - How to build your own AI art installation from scratch [Moved to: https://github.com/maxvfischer/DIY-ai-art]

GLSL - VSIX Project that provides GLSL language integration.