RyujinX – Open Source Nintendo Switch Emulator

This page summarizes the projects mentioned and recommended in the original post on news.ycombinator.com

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
  • yuzu

    Discontinued Nintendo Switch emulator

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
  • ClassicUO

    ClassicUO - an open source implementation of the Ultima Online Classic Client.

    Oh, in terms of emulators written in C#, never heard of Run[1]UO[2]? C# revolutionized the UO world back like 20 years ago(?) it has(d?) the right balance between simplicity, clarity and performance

    [1] https://www.runuo.net/

    [2] https://github.com/ClassicUO/ClassicUO

  • BizHawk

    BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

    BizHawk is a premier emulator for generating Tool Assisted Speedruns and written in C#.

    https://github.com/TASEmulators/BizHawk

  • Switch-Emulators-Guide

    A guide to get either Yuzu or Ryujinx running on your PC. Includes links for games, keys, firmware, shaders and some other stuff. Made for 128BitBay.

    I tried Yuzu too and was very impressed. Some useful instructions on how to use it: https://github.com/Abd-007/Switch-Emulators-Guide/blob/main/...

  • Ryujinx

    Experimental Nintendo Switch Emulator written in C#

    This isn't true anymore. It was their first approach, but since then they have switched to their own JIT recompiler. You can read their rationale here: https://github.com/Ryujinx/Ryujinx/pull/693

    For the MacOS port, they explain in the blog post you linked that they use an hypervisor, meaning the original game binary runs untranslated. (with the option to use an ARM-to-ARM JIT)

  • dynarmic

    Discontinued An ARM dynamic recompiler.

    They're probably referring to dynarmic: https://github.com/merryhime/dynarmic

  • fujihack

    Reverse engineering Fujifilm cameras

  • SaaSHub

    SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives

    SaaSHub logo
NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

Suggest a related project

Related posts