ChromaTower
A hyper-casual mobile game exercise, heavily influenced by Voodoo's "Helix Jump" (by csinac)
sprite-dicing
Cross-engine tool for lossless compression of sprites with identical areas (by elringus)
ChromaTower | sprite-dicing | |
---|---|---|
2 | 2 | |
3 | 1,303 | |
- | - | |
0.0 | 7.6 | |
about 3 years ago | 7 days ago | |
C# | Rust | |
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ChromaTower
Posts with mentions or reviews of ChromaTower.
We have used some of these posts to build our list of alternatives
and similar projects.
sprite-dicing
Posts with mentions or reviews of sprite-dicing.
We have used some of these posts to build our list of alternatives
and similar projects.
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Is there a way to use this spritesheet with randomly scattered sprites, for my animations? Or do all of the sprites need to be consistently arranged?
https://github.com/elringus/SpriteDicing this will reuse parts of the sprite that are equal and minimise space it takes during import stage
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Why is the game so massive??
A lot of visual novel video games do this, especially those built using Unity because Unity has an open-source plugin developed by game developer Elringus that makes sprite dicing possible.
What are some alternatives?
When comparing ChromaTower and sprite-dicing you can also consider the following projects:
ExponentialIdle-SaveGameEditor - Exponential Idle Save Game Editor
Mackiloha - A suite of modding software for hacking milo engine based games
FontainebleauDemo - Fontainebleau demo
unity-texture-packer - :hammer: Utility to combine color channels from different textures into a single output.
buildtool - A powerful automation tool for quickly and easily generating builds with Unity.
UnityTools - A small collection of tools that multiple projects make use of.