CefSharp
WebViewFeedback
CefSharp | WebViewFeedback | |
---|---|---|
22 | 35 | |
9,684 | 413 | |
0.6% | 1.7% | |
8.3 | 8.8 | |
14 days ago | 6 days ago | |
C# | ||
GNU General Public License v3.0 or later | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
CefSharp
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Head-up-Display Stream Deck Plugin
The Fullscreen Chromium (cefsharp) based Web-Browser ignores optionally user input like Mouse clicks, and is optionally always in the foreground (Force-Top-Most), so it can be used for any situation.
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Why use AppDomains when we have processes?
Just as a background: I'm working on a façade for the CefSharp utility. This utility requires the programmer to initialize and terminate it in the same thread, once-per-process. My current implementation uses a lazy initialization algorithm requiring inter-thread communication. But the possibility of AppDomains arising or passing away complicates the algorithm by requiring threads to potentially signal one another across AppDomain boundaries. It would be easier to just let the threads communicate without worrying about which AppDomain they belonged to.
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Is there a way to dynamically interpret a string as javascript within a C# winforms program?
I dont want to state the obvious but of course there is CefSharp .. But of course thats pretty heavy duty as you end shipping a headless version of Chrome in your app, but it can do anything a browser can do (of course it can, its Chrome), including exectuting a JavaScript string on the fly and getting a response. Because its Chrome you evenn have access the the dev tool and everything like that. But the other suggestions might be better suited as they might be more lightweight.
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How do control a browser?
Two options: Either use an embedded browser you can control programmatically like CefSharp (https://cefsharp.github.io/) or spawn a real browser and use sendkeys() to control the browser by emulating user input.
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Chrome extensions in .NET web view controls
Chrome Runtime discussion in CefSharp repository.
- Anyone know why when i go to task manager and look at lively wallpaper this virus is hiding there cefsharp.browsersubprocess?
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[Connectwise] Hey Connectwise, why is duo telling me the Chromium Version in Automate is over a year out of date?
https://github.com/cefsharp/CefSharp/ if i spiked your intrigue
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How to programmatically log onto a website
CefSharp
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Is there something like Electron or Tauri for dotnet?
I always use https://cefsharp.github.io/
- Synapse always Errors on Downloading CefSharp
WebViewFeedback
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Show HN: Ambient, a multiplayer game engine and platform using WASM/WebGPU/Rust
You say that being web centric precludes usage on conventional gaming platforms. What about all the games that are PC only anyways? They could use Tauri or whatnot & have incredibly easy time porting to native.
Games such as Battlefield have already used web technology to power much of the game chrome. Taking this a step further doesn't seem like a real constraint. Microsoft themselves are working to extend fast performance webviews to Xbox uwp's. https://github.com/MicrosoftEdge/WebView2Feedback/issues/215...
You're also not acknowledging the upside. Plenty of games would love to have an easy-to-make runs-anywhere multi-parryty game. Letting people log in from work or their phone could be a huge advantage to reaching markets. The market of people with access to web browsers is much bigger than the market of console owners!
You're also constraining your thinking to a narrow band in other ways, again ignoring plenty of great potential. Unreal has had huge success gaining entry into all kinds of unexpected spaces; cinema, architecture, events. Engines have a much wider market than just games, and having engines available on a much broader set of modalities than conventional game engines can unlock new use cases. No one's going to build a navigation tool requiring everyone to have a Steam Deck, but if all it takes is a phone then maybe that becomes interesting.
This also seems like an amazing starter kit for education and hobby coders. Wouldn't it be amazing to be able to be a year or two into learning development, and be able to create your own virtual world? That anyone can easily join & access from any device? That potential makes me thrilled.
Maybe this innovation isn't for you & you want to stick to conventional modalities. Fine, great! Don't use this. I for one see a lot of potential & reason for excitement. I think it has plenty of revenue potential, and vast amounts of cool potential.
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Current state of MAUI?
Drag and drop is still broken in WebView2, so all blazor Maui drag and drop is broken. This is still not being fixed by MS https://github.com/MicrosoftEdge/WebView2Feedback/issues/2805
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Chrome extensions in .NET web view controls
Add Ons or Extensions with WebView2 (WebView2Feedback#98)
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Sojour 1.0.46.0 has been released!
FIXED! RPG-254 Unbeknownst to me, Microsoft broke the toolbar on the WebView2 component that Sojour uses for displaying PDFs. The toolbar is now visible again and I have also fixed an odd threading issue, where once upon a time, opening a character sheet used to make that character sheet's window unresponsive for the first click. It's now responsive from the get-go.
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Microsoft Teams is getting big performance improvements next month
Comment on the page point to a few GitHub issues for macOS and Linux support.
Linux: https://github.com/MicrosoftEdge/WebView2Feedback/issues/645...
> Hey all - We don't currently have a timeline for when we would begin this work. Unfortunately it's very unlikely to be soon.
macOS: https://github.com/MicrosoftEdge/WebView2Feedback/issues/131...
> No updates since @ningccn's comment above. We are continuing to make progress on Mac and haven't begun Linux planning yet.
"Microsoft Teams is getting big performance improvements".... but only for Windows!
Maybe some day we can have WebView2 in Linux[1] and others.
[1] https://github.com/MicrosoftEdge/WebView2Feedback/issues/645
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Issues with Microsoft Edge WebView2 after release 109.0.1518.52
Got some traction over on GitHub, please post your comments there! Microsoft has acknowledged this issue and is tracking: https://github.com/MicrosoftEdge/WebView2Feedback/issues/3136
- Microsoft Edge Webview2 Runtime failing on install
- Mircosoft Teams desktop client on Linux is being retired and will be replaced by a progressive web app (running on Chrome/Edge).
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MS Teams Linux client is being retired. To be replaced by a progressive web app
Yep, and edge webview2 uses edge for the most part. Yet there's something specific to the edge webview2 runtime that makes it hard to port even if edge itself is already available on mac/linux. I think it's because it uses some windows specific APIs to expose functionalities that aren't available to regular webviews.
They were planning on maybe releasing the linux port around the end of 2021, as they were prioritizing the mac port first.
But I don’t think even the mac port has been released yet... So it kind of makes sense for the Teams team (ha!) to just not bother with a linux release if the runtime they are developing on isn't even on the release roadmap yet. Though I guess that makes the switch from electron even more confusing.
https://github.com/MicrosoftEdge/WebView2Feedback/issues/645
What are some alternatives?
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vscode-python - Python extension for Visual Studio Code
Sharpen - Sharpen is an Eclipse plugin created by db4o that allows you to convert your Java project into c#
awesome-electron-alternatives - A curated list of awesome Electron alternatives.