Cavern VS dcaenc

Compare Cavern vs dcaenc and see what are their differences.

Cavern

Object-based audio engine and codec pack with Dolby Atmos rendering, room correction, HRTF, one-click Unity audio takeover, and much more. (by VoidXH)
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Cavern dcaenc
2 2
262 -
- -
9.0 -
6 days ago -
C#
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Cavern

Posts with mentions or reviews of Cavern. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-02.
  • Multi-channel Audio Part 2
    2 projects | news.ycombinator.com | 2 Feb 2024
    Somewhat tangential, but here's a cool somewhat open-source project related to Dolby Atmos:

    https://cavern.sbence.hu/cavern/

    https://github.com/VoidXH/Cavern

    The visualizer, which is what I was _most_ interested in (along with software decoding) is written in C# and the rendering is done in Unity -- both things I valued & thought were cool. In theory, you could build a DIY multi-channel "receiver" with this type of software if given enough audio outputs (and/or put something like Dante to use).

    I explored it a bit further but it's relatively cost prohibitive, especially if you want to do something like accept HDMI input, it gets messy. AFAICT, at least when I went down this research path a few months back, even finding & getting dev kits/boards with HDMI input (of semi-recent generation) was non-trivial & pretty pricey.

  • How would i convert a Dolby Atmos M4a into a wav file?
    1 project | /r/ffmpeg | 26 Sep 2022

dcaenc

Posts with mentions or reviews of dcaenc. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-02.
  • Multi-channel Audio Part 2
    2 projects | news.ycombinator.com | 2 Feb 2024
    Some TVs have a SPDIF output that you can connect to a D/A converter, but that's also an external box which you don't want. The thing here is that modern TVs typically have an integrated Class D amp for their speakers that has a direct I2S input for the DSP. The manufacturer doesn't bother adding in a seperate D/A chip on the board as it doesn't need it.

    The good thing though is that those cheap $10 HDMI audio extractors do work if you have a playback device that outputs PCM over HDMI. As a side note those extractors are also a great way of getting 5.1 surround sound from a HTPC running Dcaenc [1] into an old pre-HDMI AVR.

    1. https://gitlab.com/patrakov/dcaenc

  • Tech support thread for June, 2022 -- ask your tech support questions in this thread, please
    5 projects | /r/linux_gaming | 8 Jun 2022
    This project seems to be an option: https://gitlab.com/patrakov/dcaenc, but i just wanted some reassurance to avoid hitting a bitter dead-end... (I single boot windows atm on the gaming PC)

What are some alternatives?

When comparing Cavern and dcaenc you can also consider the following projects:

Lasp - Low-latency Audio Signal Processing plugin for Unity

SoundMaker - You can do The following content with this library. 1. make the sound of chiptune(old game sound) 2. export sound to a file of wave format.

SoundSwitch - C# application to switch default playing device. Download: https://soundswitch.aaflalo.me/

Simple-Unity-Audio-Manager - A decentralized audio playing system for Unity, designed for simplicity and built to scale!

Volumey - Volume mixer that allows you to set up global hotkeys to control your Windows audio system.