CavalierContours VS static_aabb2d_index

Compare CavalierContours vs static_aabb2d_index and see what are their differences.

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CavalierContours static_aabb2d_index
3 2
371 27
- -
0.0 6.5
over 1 year ago 8 months ago
C++ Rust
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

CavalierContours

Posts with mentions or reviews of CavalierContours. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-07-31.
  • What can you make with C++?
    1 project | /r/learnprogramming | 24 Jan 2022
    This is the library: https://github.com/jbuckmccready/CavalierContours
  • Need help to understand c++ library
    1 project | /r/learnprogramming | 23 Jan 2022
    Yeah, thats about the things that i cant learn quickly by myself. Anyway, is there any case that the library author put up header in .cpp rather than .h? In this https://github.com/jbuckmccready/CavalierContours
  • New 2D computational geometry library
    2 projects | /r/cpp | 31 Jul 2021
    Sometimes they are called "polylines (or polygons) with bulges" e.g. in AutoCAD. See also https://github.com/jbuckmccready/CavalierContours for a desription and an offset algorithm implemented in C++ and Qt.

static_aabb2d_index

Posts with mentions or reviews of static_aabb2d_index. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-27.
  • Is there a quadtree implementation with generic types for the coordinates?
    2 projects | /r/rust | 27 Oct 2022
    Depending on your use case this crate provides a very fast static (must be rebuilt to add/remove bounding boxes) axis aligned bounding box index: https://github.com/jbuckmccready/static_aabb2d_index. It's very fast to build the index using hilbert curve sorting and forms the index structure as a tree with controllable node sizes.
  • Efficient Computation of the Hilbert Curve
    4 projects | /r/rust | 21 Mar 2021
    Here is the approach ported to rust code for a 2D spatial index: https://github.com/jbuckmccready/static_aabb2d_index/blob/master/src/static_aabb2d_index.rs#L411

What are some alternatives?

When comparing CavalierContours and static_aabb2d_index you can also consider the following projects:

Wykobi - Wykobi C++ Computational Geometry Library https://www.wykobi.com

fast-hilbert - Fast Hilbert space-filling curve transformation using a LUT

homog2d - C++ 2D geometry library, handles points, lines, polylines, planar transformations (and other primitives), using homogeneous coordinates. Provided with complete manual and samples.

grid - Two dimensional grid data structure

OCCT - Open CASCADE Technology (OCCT) is an open-source software development platform for 3D CAD, CAM, CAE. This is a clone of the official repository located on https://dev.opencascade.org/. Please use official development portal for registering issues and providing patches.

lyon - 2D graphics rendering on the GPU in rust using path tessellation.

Image2CAD - An application to translate raster image of CAD drawing sheet to a user editable DXF format.

Fyrox - 3D and 2D game engine written in Rust

clairvoyance - Visualize the virtual address space of a Windows process on a Hilbert curve.

hilbert_curves - Fast Hilbert Curves

CGal - The public CGAL repository, see the README below

zemeroth - 😠⚔️😈 A minimalistic 2D turn-based tactical game in Rust