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homog2d
C++ 2D geometry library, handles points, lines, polylines, planar transformations (and other primitives), using homogeneous coordinates. Provided with complete manual and samples.
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I'd like to share my latest release: https://github.com/skramm/homog2d
Sometimes they are called "polylines (or polygons) with bulges" e.g. in AutoCAD. See also https://github.com/jbuckmccready/CavalierContours for a desription and an offset algorithm implemented in C++ and Qt.
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