Cauldron VS UnrealEngine

Compare Cauldron vs UnrealEngine and see what are their differences.

Cauldron

A simple framework for rapid prototyping on Vulkan or Direct3D 12 (by GPUOpen-LibrariesAndSDKs)
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Cauldron UnrealEngine
4 122
876 -
1.3% -
0.0 -
about 2 months ago -
C++
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Cauldron

Posts with mentions or reviews of Cauldron. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-30.

UnrealEngine

Posts with mentions or reviews of UnrealEngine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-29.

What are some alternatives?

When comparing Cauldron and UnrealEngine you can also consider the following projects:

Xbox-GDK-Samples - Game development samples published by the Xbox Advanced Technology Group using the Microsoft GDK.

CRYENGINE - CRYENGINE is a powerful real-time game development platform created by Crytek.

explode - An easy utility for responding with standard HTTP/JSON error payloads in Plug- and Phoenix-based applications

capnproto-rust - Cap'n Proto for Rust

dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

Defragr - Precision movement FPS with physics ported from Quake 3 CPMA. Made with UE4

DirectXShaderCompiler - This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

Quake-III-Arena - Quake III Arena GPL Source Release

uri_template - RFC 6570 compliant URI template processor for Elixir

Smooth-Networked-Movement-Plugin - Public Repository so anyone can push updates to the plugin. [Moved to: https://github.com/Reddy-dev/SMN2]

DirectXMath - DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps

RuntimeMeshComponent - Unreal Engine 4 plugin component for rendering runtime generated content. [Moved to: https://github.com/TriAxis-Games/RealtimeMeshComponent]