Capes
pacmc
Capes | pacmc | |
---|---|---|
8 | 3 | |
92 | 121 | |
- | - | |
6.1 | 0.0 | |
17 days ago | over 1 year ago | |
Kotlin | Kotlin | |
GNU Lesser General Public License v3.0 only | GNU Affero General Public License v3.0 |
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Capes
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Custom Capes
Sadly no. BUT there is a client side mod called capes which let's players have custom capes but you have to have the mod to see other players custom capes
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Cant get more than 150 frames, even without shaders and on 1x render quality, lowest setting possible, 16 render distance,, 10 gigs of allocated ram. Any tips?
After a quick search I found this mod called Fabric Capes, which might be what they're talking about
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[1.19.3] Vivecraft Modpack Help
Fabric Capes (by VictorKohler)
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What are your thoughts now that iris is almost done catching up?
You can install Kappa or Fabric Capes alongside sodium/iris for optifine capes
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I mean, Optifine is still good for custom texture packs at least
You can replace all of Optifine's features with the right Fabric mods, like Continuity, CEM, Animatica, FabricCapes, and Iris. I don't know all the features Optifine has, but every important feature Optifine has that I can think of has a Fabric mod counterpart.
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Guys I need to write a mod that will show optifine capes without optifine🙏
Well, there is the Fabric Capes mod, it shows capes from OptiFine and a whole bunch of other mods
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Whenever Im in a 10 block radius of my mob farm my FPS frop like crazy. Im using optifine, and this is after I killed about half of my animals. Are there any mods that can fix this? Help would be appreciated.
you can get to see your capes in fabric, just add this mod https://www.curseforge.com/minecraft/mc-mods/capes :)
- Which one is better
pacmc
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A multiplatform File picker composable
It invokes that native file picker dialog on each platform, currently supporting Android, and Desktop (Windows, Linux, osX) using lwjgl and thanks to the work in the pacmc project.
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Desktop Compose Directory chooser
Kotlin/JVM: LWJGL has native file dialog (NFD) bindings, here is how I used them with fallback Swing file chooser with native look and feel.
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A MultiMC Fork is available in flatpak!
There are some open source launchers with that feature. I think at least Gdlauncher and Atlauncher have built in mod management (and probably instances as well). But I prefer to use a package manager for MC mods called Pacmc. It is not super fast like Pacman, but it works really well for managing MC client or server mods (I use it for both). The only features its missing for my use cases are disabling automatic dependency management and installing mods that are not marked as compatible with latest minecraft versions, but work just fine. Also it seems like the author of Pacmc is working on a gui right now.
What are some alternatives?
Iris - A modern shaders mod for Minecraft compatible with existing OptiFine shader packs
PolyMC - A custom launcher for Minecraft that allows you to easily manage multiple installations of Minecraft at once (Fork of MultiMC)
phosphor-fabric - A Fabric mod designed to dramatically improve the performance of Minecraft's lighting engine while fixing many bugs
Ledger - A server-side logging mod for fabric 1.17+
sodium-fabric - A Minecraft mod designed to improve frame rates and micro-stutter
PolyMc - Making minecraft mods compatible with a vanilla client
OptifineMCP-1.8.9 - Minecraft PVP Client Mod developement
starfield-mod-manager - CLI Mod Manager for Starfield on Linux
optichime - Rust app for converting OptiFine resource packs to Chime
LiquidBounce - A free mixin-based injection hacked client for Minecraft using the Fabric API
fabric-mumblelink-mod - A Fabric mod that connects to the MumbleLink plugin.
compose-multiplatform-file-picker - A multiplatform compose widget for picking files