BlenderUSDHydraA VS kompute

Compare BlenderUSDHydraA vs kompute and see what are their differences.

BlenderUSDHydraA

By GPUOpen-LibrariesAndSDKs

kompute

General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation. (by KomputeProject)
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BlenderUSDHydraA kompute
2 37
- 1,486
- 6.5%
- 8.1
- about 16 hours ago
C++
- Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

BlenderUSDHydraA

Posts with mentions or reviews of BlenderUSDHydraA. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-15.
  • DreamWorks releases OpenMoonRay source code
    8 projects | news.ycombinator.com | 15 Mar 2023
    I had the same question. There exists a USD addon for Blender that support Hydra, so probably you could get that to work with a bit of trial and error!

    https://github.com/GPUOpen-LibrariesAndSDKs/BlenderUSDHydraA...

  • Blender 3.0 takes support for AMD GPUs to the next level
    5 projects | news.ycombinator.com | 16 Nov 2021
    Hi there. I help there. ProRender is still very important as it has hardware accelerated raytracing while Cycles does not yet on AMD.

    Furthermore we're focusing our efforts on ProRender going forward through USD. https://github.com/GPUOpen-LibrariesAndSDKs/BlenderUSDHydraA... Adding USD workflows to blender and other apps while using ProRender for the rendering solution in USD.

kompute

Posts with mentions or reviews of kompute. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-14.

What are some alternatives?

When comparing BlenderUSDHydraA and kompute you can also consider the following projects:

vuh - Vulkan compute for people

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

BlenderUSDHydraAddon - This add-on allows you to assemble and compose USD data with Blender data and render it all using various renderers via Hydra.

ROCm - AMD ROCm™ Software - GitHub Home [Moved to: https://github.com/ROCm/ROCm]

openmoonray - MoonRay is DreamWorks’ open-source, award-winning, state-of-the-art production MCRT renderer.

VkFFT - Vulkan/CUDA/HIP/OpenCL/Level Zero/Metal Fast Fourier Transform library

OpenCLOn12 - The OpenCL-on-D3D12 mapping layer

godot-proposals - Godot Improvement Proposals (GIPs)

VulkanExamples - Examples and demos for the Vulkan C++ API

clspv - Clspv is a compiler for OpenCL C to Vulkan compute shaders

futhark - :boom::computer::boom: A data-parallel functional programming language

datoviz - ⚡ High-performance GPU interactive scientific data visualization with Vulkan