BitburnerRepo
Bitburner stuff (by afsanchez001)
bitburner
Bitburner Game (by danielyxie)
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BitburnerRepo | bitburner | |
---|---|---|
20 | 368 | |
16 | 2,794 | |
- | - | |
5.9 | 0.0 | |
about 1 year ago | 10 months ago | |
JavaScript | HTML | |
- | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
BitburnerRepo
Posts with mentions or reviews of BitburnerRepo.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-19.
- I modified my Gang Automation script and updated the gang HUD.
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Gang script questions.
Here is my FULL script: https://github.com/afsanchez001/BitburnerRepo/blob/main/gangland/gang-automation.js
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The pain of defeating a BN level. (⋟﹏⋞)
Yes, I did start a gang and write a script (https://github.com/afsanchez001/BitburnerRepo/tree/main/gangland) but I still run my HWG scripts, and I recently started running a Stocks script. But I did put a lot of focus into my gang script, a lot. And it's pretty good (I think). lol
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Gangland troubles / Man hit hard, dropping 50,000 earned respect points in mere minutes.
But I have refactored my code, and also added colors to help make the HUD more readable. https://github.com/afsanchez001/BitburnerRepo/tree/main/gangland
- Custom HUD fixed version
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Custom HUD, working version with updates for Bitburner v2.2.2 release
This has been tested on v2.2.2 (d3f9554a), and it is working/stable. You can get the new script at my repo: https://github.com/afsanchez001/BitburnerRepo/blob/main/HUD/custom-HUD-v2.js
- First time over $100b/sec., First time at $1q Money, and just maxed out my gang. ᕙ(⇀‸↼‶)ᕗ
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"Big Trouble" achievement script.
Did you create a gang yet? I just created mine the other day, and then later I wrote my first gang automation script. It is working well for me. I had LOTS of help from the thread. I'd be honored if you checked it out. My repo is https://github.com/afsanchez001/BitburnerRepo
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BN1.3 milestone achieved (personal achievement)
You can find the two scripts tables.js and xtree at my repo: https://github.com/afsanchez001/BitburnerRepo/tree/main/xtree
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My 1st attempt gang automation script for my 'hacking' gang w/ HUD heads up display.
This is my script, and I know that so much is left to be desired. https://github.com/afsanchez001/BitburnerRepo/blob/main/gangland/gang-automation.js
bitburner
Posts with mentions or reviews of bitburner.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-02.
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life loop games
Bitburner which is available on steam or web which is more sci fi/hacking themed. it's a very complex life loop game that involves coding heavily. There is a pseudo code script in the game in which you can write programs to hack others and eventually restart with cybernetic implants. You can even ditch the pseudo script and code directly in java in the game. The end game is quite fun and fulfilling. I haven't even gotten through it yet.
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Need help on importing variables
Nope, ports communicate "in RAM" only, i.e. when you close and re-open the game (or complete a BitNode [and maybe also if you install augs? Don't know]) they're cleared. Ports can be accessed via ns.writePort() and ns.peek() or ns.readPort() and be cleared manually with ns.clearPort(). The docs have syntax and description of all the in-game functions.
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stats of manual commands
From the source code:
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Learn programming for absolute beginners
3.https://danielyxie.github.io/bitburner (optional, for extra practice and motivation)
- help with a startup script
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How many scripts is too much for one server?
Here's a list of functions if you want to take a look at what's available. https://github.com/danielyxie/bitburner/blob/dev/markdown/bitburner.ns.md
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Is there a function to get an array of a server's scripts. I need this so I can create a script called deleteScripts.js to remove them.
RTFM for [ns.ps()](https://github.com/danielyxie/bitburner/blob/dev/markdown/bitburner.ns.ps.md) and ns.killall() ;)
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This game is the closest there is to actually programming. Change my mind.
Bitburner.
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Is there a way to get a list of current products in an industry w/o knowing the product name?
Looking at the Warehouse API, the only way to get information on a product is to already know the product name. However if I, for example, restart my corp script after augment installs with a corporation already running, I wouldn't have any of my product names in memory. I know that, given that you can only ever have at most 5 products at a time, I could just create a static list of 5 product names and infer my current production from there but it would be nice to not have to do that and be able to run a function like getProducts that would pull a dictionary/list of the current products for me. I'm generally trying to avoid coding w/ try/catch blocks so something like that would be nice.
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Help with maths of hacking? Please.
However, if you have access to formulas at whatever time you're running this script, you can try fitting in the ns.Formulas.growPercent(target, maxGrowThreads, ns.getPlayer()) method.
What are some alternatives?
When comparing BitburnerRepo and bitburner you can also consider the following projects:
Bitburner - For the game Bitburner
bitburner-scripts - My own scripts for playing bitburner
bitburner - My BitBurner scripts
bitburner-scripts - Repository of Bitburner scripts
Visual Studio Code - Visual Studio Code
elevatorsaga - The elevator programming game!
TypeScript - TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
BitBurnerCentralManager - A prototype thread manager for BitBurner
FizzBuzz Enterprise Edition - FizzBuzz Enterprise Edition is a no-nonsense implementation of FizzBuzz made by serious businessmen for serious business purposes.
bitBurnerTsProject - A template project to start a TypeScript repo for BitBurner
ts-bitburner-scripts
netscripts.d - Netscripts for Bitburner
BitburnerRepo vs Bitburner
bitburner vs bitburner-scripts
BitburnerRepo vs bitburner
bitburner vs bitburner-scripts
bitburner vs Visual Studio Code
bitburner vs elevatorsaga
bitburner vs TypeScript
bitburner vs BitBurnerCentralManager
bitburner vs FizzBuzz Enterprise Edition
bitburner vs bitBurnerTsProject
bitburner vs ts-bitburner-scripts
bitburner vs netscripts.d