bitburner
TypeScript
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bitburner | TypeScript | |
---|---|---|
368 | 1,305 | |
2,792 | 97,944 | |
- | 1.0% | |
0.0 | 9.9 | |
9 months ago | 2 days ago | |
HTML | TypeScript | |
GNU General Public License v3.0 or later | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
bitburner
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life loop games
Bitburner which is available on steam or web which is more sci fi/hacking themed. it's a very complex life loop game that involves coding heavily. There is a pseudo code script in the game in which you can write programs to hack others and eventually restart with cybernetic implants. You can even ditch the pseudo script and code directly in java in the game. The end game is quite fun and fulfilling. I haven't even gotten through it yet.
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Need help on importing variables
Nope, ports communicate "in RAM" only, i.e. when you close and re-open the game (or complete a BitNode [and maybe also if you install augs? Don't know]) they're cleared. Ports can be accessed via ns.writePort() and ns.peek() or ns.readPort() and be cleared manually with ns.clearPort(). The docs have syntax and description of all the in-game functions.
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stats of manual commands
From the source code:
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Learn programming for absolute beginners
3.https://danielyxie.github.io/bitburner (optional, for extra practice and motivation)
- help with a startup script
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How many scripts is too much for one server?
Here's a list of functions if you want to take a look at what's available. https://github.com/danielyxie/bitburner/blob/dev/markdown/bitburner.ns.md
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Is there a function to get an array of a server's scripts. I need this so I can create a script called deleteScripts.js to remove them.
RTFM for [ns.ps()](https://github.com/danielyxie/bitburner/blob/dev/markdown/bitburner.ns.ps.md) and ns.killall() ;)
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This game is the closest there is to actually programming. Change my mind.
Bitburner.
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Is there a way to get a list of current products in an industry w/o knowing the product name?
Looking at the Warehouse API, the only way to get information on a product is to already know the product name. However if I, for example, restart my corp script after augment installs with a corporation already running, I wouldn't have any of my product names in memory. I know that, given that you can only ever have at most 5 products at a time, I could just create a static list of 5 product names and infer my current production from there but it would be nice to not have to do that and be able to run a function like getProducts that would pull a dictionary/list of the current products for me. I'm generally trying to avoid coding w/ try/catch blocks so something like that would be nice.
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Help with maths of hacking? Please.
However, if you have access to formulas at whatever time you're running this script, you can try fitting in the ns.Formulas.growPercent(target, maxGrowThreads, ns.getPlayer()) method.
TypeScript
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JSR Is Not Another Package Manager
Regular expressions are part of the language, so it's not so unreasonable that TypeScript should parse them and take their semantics into account. Indeed, TypeScript 5.5 will include [new support for syntax checking of regular expressions](https://github.com/microsoft/TypeScript/pull/55600), and presumably they'll eventually be able to solve the problem the GP highlighted on top of those foundations.
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TypeScript Essentials: Distinguishing Types with Branding
Dedicated syntax for creating unique subsets of a type that denote a particular refinement is a longstanding ask[2] - and very useful, we've experimented with implementations.[3]
I don't think it has any relation to runtime type checking at all. It's refinement types, [4] or newtypes[5] depending on the details and how you shape it.
[1] https://github.com/microsoft/TypeScript/blob/main/src/compil...
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What is an Abstract Syntax Tree in Programming?
GitHub | Website
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Smart Contract Programming Languages: sCrypt vs. Solidity
Learning Curve and Developer Tooling sCrypt is an embedded Domain Specific Language (eDSL) based on TypeScript. It is strictly a subset of TypeScript, so all sCrypt code is valid TypeScript. TypeScript is chosen as the host language because it provides an easy, familiar language (JavaScript), but with type safety. There’s an abundance of learning materials available for TypeScript and thus sCrypt, including online tutorials, courses, documentation, and community support. This makes it relatively easy for beginners to start learning. It also has a vast ecosystem with numerous libraries and frameworks (e.g., React, Angular, Vue) that can simplify development and integration with Web2 applications.
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Understanding the Difference Between Type and Interface in TypeScript
As a JavaScript or TypeScript developer, you might have come across the terms type and interface when working with complex data structures or defining custom types. While both serve similar purposes, they have distinct characteristics that influence when to use them. In this blog post, we'll delve into the differences between types and interfaces in TypeScript, providing examples to aid your understanding.
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Type-Safe Fetch with Next.js, Strapi, and OpenAPI
TypeScript helps you in many ways in the context of a JavaScript app. It makes it easier to consume interfaces of any type.
- Proposal: Types as Configuration
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How to scrape Amazon products
In this guide, we'll be extracting information from Amazon product pages using the power of TypeScript in combination with the Cheerio and Crawlee libraries. We'll explore how to retrieve and extract detailed product data such as titles, prices, image URLs, and more from Amazon's vast marketplace. We'll also discuss handling potential blocking issues that may arise during the scraping process.
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Shared Tailwind Setup For Micro Frontend Application with Nx Workspace
TypeScript
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Building a Dynamic Job Board with Issues Github, Next.js, Tailwind CSS and MobX-State-Tree
Familiarity with TypeScript, React and Next.js
What are some alternatives?
bitburner-scripts - My own scripts for playing bitburner
zod - TypeScript-first schema validation with static type inference
bitburner-scripts - Repository of Bitburner scripts
Flutter - Flutter makes it easy and fast to build beautiful apps for mobile and beyond
Visual Studio Code - Visual Studio Code
Tailwind CSS - A utility-first CSS framework for rapid UI development.
elevatorsaga - The elevator programming game!
zx - A tool for writing better scripts
BitBurnerCentralManager - A prototype thread manager for BitBurner
esbuild - An extremely fast bundler for the web
FizzBuzz Enterprise Edition - FizzBuzz Enterprise Edition is a no-nonsense implementation of FizzBuzz made by serious businessmen for serious business purposes.
gray-matter - Smarter YAML front matter parser, used by metalsmith, Gatsby, Netlify, Assemble, mapbox-gl, phenomic, vuejs vitepress, TinaCMS, Shopify Polaris, Ant Design, Astro, hashicorp, garden, slidev, saber, sourcegraph, and many others. Simple to use, and battle tested. Parses YAML by default but can also parse JSON Front Matter, Coffee Front Matter, TOML Front Matter, and has support for custom parsers. Please follow gray-matter's author: https://github.com/jonschlinkert