bitburner VS ts-bitburner-scripts

Compare bitburner vs ts-bitburner-scripts and see what are their differences.

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bitburner ts-bitburner-scripts
368 3
2,794 5
- -
0.0 0.0
10 months ago about 2 years ago
HTML TypeScript
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

bitburner

Posts with mentions or reviews of bitburner. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-02.

ts-bitburner-scripts

Posts with mentions or reviews of ts-bitburner-scripts. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-27.
  • I created a quick script that will retrieve all of the servers in the game with a breadth first search
    1 project | /r/Bitburner | 10 Apr 2022
    Nice Work! I did it recursively with a DFS and returns a dictionary of paths the servers from where you started. https://github.com/GhostCrab/ts-bitburner-scripts/blob/main/src/lib/util.ts mapHosts(). If you just wanted a raw array of host names you could call allHosts().
  • Nonlocality for everyone! [Bitnode 4 spoilers]
    1 project | /r/Bitburner | 5 Apr 2022
    I’d like to see your solution once you are able to post it. The way I visit an arbitrary server is by running the mapHosts function from this util library (https://github.com/GhostCrab/ts-bitburner-scripts/blob/main/src/lib/util.ts) which returns a dictionary of host names to array of host names that map the path to that host from the home server. Once I have that I just iterate over the items in the array, connecting to each one in order till I’m at my destination. It’s also useful that the first host in the array is always home, so I could potentially connect to any host no matter where I am since it always starts by resetting to home.
  • Theoretical vs Actual HWGW Algorithms
    3 projects | /r/Bitburner | 27 Feb 2022
    If you're curious to see my algorithm: main function: https://github.com/GhostCrab/ts-bitburner-scripts/blob/main/src/smart_hack.ts

What are some alternatives?

When comparing bitburner and ts-bitburner-scripts you can also consider the following projects:

bitburner-scripts - My own scripts for playing bitburner

Bitburner

bitburner-scripts - Repository of Bitburner scripts

Visual Studio Code - Visual Studio Code

elevatorsaga - The elevator programming game!

TypeScript - TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

BitBurnerCentralManager - A prototype thread manager for BitBurner

FizzBuzz Enterprise Edition - FizzBuzz Enterprise Edition is a no-nonsense implementation of FizzBuzz made by serious businessmen for serious business purposes.

bitBurnerTsProject - A template project to start a TypeScript repo for BitBurner

netscripts.d - Netscripts for Bitburner

Exercism - website - The codebase for Exercism's website.

codewars.com - Issue tracker for Codewars