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UniversalInventorySystem
Binner | UniversalInventorySystem | |
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1 | 1 | |
224 | 109 | |
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8.3 | 5.8 | |
12 days ago | about 2 months ago | |
C# | C# | |
GNU General Public License v3.0 only | Apache License 2.0 |
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Photo and Logistics Software
There is a fairly new docker app that was added to Unraid I saw the other day. No idea if it would be useful for your case, but might check out Binner
UniversalInventorySystem
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ArrayList question
Or do you mean a List or List[] you can't be this ambiguous about your terminology? I don't know what you mean by 'shapes', do you mean gameObject or do you mean meshes or some other data type? For finding things, with an array or List you kinda have to check every entry until you find the correct thing, so if you're looking for an int that is between 6-8 you have to check each int using a for or foreach loop. If you want to set something to equal a random entry, You can use Random.Range(0, collection.Length); for example and it will give you a random entry in that collection. Unity will actually serialise most arrays or lists so long as they're public or marked as a serializable field, so you can actually see what's in them in the inspector. You have the ability to write to the console to tell you all the entries. However a lot of inventories will use a Dictionary as it scales a lot better for searching. There are tons of examples of inventory systems out there for you to look at https://github.com/devdogio/Inventory-Pro https://github.com/Heymity/UniversalInventorySystem https://github.com/slopezpereyra/Item-InventorySystem-Unity3D https://github.com/nzhul/inventory-system But you probably won't understand how they work.
What are some alternatives?
Part-DB-server - Part-DB is an Open source inventory management system for your electronic components
TQVaultAE - Extra bank space for Titan Quest Anniversary Edition
Simple-Inventory - Includes an Inventory, Pickups, Crafting, and Mining as well as a camera and unit controller, and an object spawner for creating environmental objects.
unity-aseprite-importer - An aseprite-file importer for unity written in C#, built upon the experimental AssetImporter API
foss_photo_libraries - Free and Open Source Photo Libraries
unity-variables - Unity3d package allowing the distribution of data between different GameObjects through ScriptableObjects.
ACNHMobileSpawner - Animal Crossing New Horizons real-time multi-tool built in Unity.
unity-package-wizard - Command-line wizard to simplify the creation of unity packages.
cmdboss - API driven, integrated configuration management
AIAssetGeneration - ChatGPT/DALL-E powered asset generation for Unity
inventory-system - Simple inventory system for unity