crt
mizu
crt | mizu | |
---|---|---|
1 | 1 | |
60 | 79 | |
- | - | |
6.9 | 2.3 | |
5 days ago | about 1 year ago | |
Go | Go | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
crt
-
Write Your Own Terminal
I wrote a small terminal emulator a while ago to have a portable terminal for my terminal based game. It's very specific but I had great fun with it.
https://github.com/bigjk/crt
mizu
-
Is This Engine Kind of Slow?
According to the mizu bunnymark README, native Ebitengine on a 2020 M1 processor achieves 65,000 sprites rendered each frame at 60FPS. To me, that is a lot of sprites, and virtually all games won't even get close to that number of on-screen sprites.
What are some alternatives?
ebitengine-bunny-mark - Implementation of a popular graphics benchmark written on Ebitengine.
ebitengine-rock-paper-scissors - Rock Paper Scissors Wars
ebitenui - User interface engine and widget library for Ebiten
arche - Arche is an archetype-based Entity Component System (ECS) for Go.
Ebiten - Ebitengine - A dead simple 2D game engine for Go
donburi - Just another ECS library for Go/Ebitengine
Mosh - Mobile Shell
arche-model - Everything you need to rapidly build a model with the Arche Entity Component System (ECS).
pi - The retro game development engine for Go, inspired by Pico-8 and powered by Ebitengine.
ento - Entity Component System written in Go
skrift - A pure Ruby conversion (*not* wrapper) of the libschrift TrueType font renderer
shark - Gura on your desktop!