BedrockFramework
Frank.Networking
BedrockFramework | Frank.Networking | |
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6 | 1 | |
1,025 | 1 | |
- | - | |
0.0 | 4.6 | |
3 months ago | 10 months ago | |
C# | C# | |
MIT License | MIT License |
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BedrockFramework
- Is there a better way to do Sockets?
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Optimization/suggestions for networking library
PS: I wrote a networking library that I should fine more time to work on here https://github.com/davidfowl/BedrockFramework/. It might serve as some inspiration.
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Sources for TCPClient and sockets programming
Sockets are best handled by a dedicated library. Another good tcp/socket library is Project Bedrock. It runs on top of kestrel, is very fast and stable.
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C#10 e ASP.NET 6, oque esperar dessa dupla?
Mais informações: BedrockFramework
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Help needed for creating a windows service that runs TCP socket server and keep listening for the incoming client requests.
Shameless plug https://github.com/davidfowl/Bedrockframework
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dotnet console program stops running on its own
Shamless plug, you can use a networking framework that does this for you https://github.com/davidfowl/BedrockFramework.
Frank.Networking
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Is there a better way to do Sockets?
Well, I took your shameless plug and replaced some of my original code with a much leaner one based on your input, as it is as bare-bones as it gets but it handles reply/response behaviour: https://github.com/frankhaugen/Frank.Networking
What are some alternatives?
WatsonTcp - WatsonTcp is the easiest way to build TCP-based clients and servers in C#.
SimpleUnityTCP - 🖧 Simple Unity Project to show how TCP communication are builded in C# without multi-threading or Unity network (Unet) involved.
XPlaneConnector - Read data and send commands to XPlane via UDP
notifo - Multi channel notification service for collaboration tools, e-commerce, news service and more.
NModbus4 - NModbus4 is a C# implementation of the Modbus protocol. This project is archived in favor of https://github.com/NModbus/NModbus
perfview - PerfView is a CPU and memory performance-analysis tool
DotNetty - DotNetty project – a port of netty, event-driven asynchronous network application framework
Mirror - #1 Open Source Unity Networking Library
BenchmarkDotNet - Powerful .NET library for benchmarking
DotNetCodingPatterns - A collection of coding patterns in no particular order
vs-streamjsonrpc - The StreamJsonRpc library offers JSON-RPC 2.0 over any .NET Stream, WebSocket, or Pipe. With bonus support for request cancellation, client proxy generation, and more.
mbrc-plugin - MusicBee Remote Plugin