Optimization/suggestions for networking library

This page summarizes the projects mentioned and recommended in the original post on /r/csharp

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  • Network

    Customizable library to add networking to almost any kind of project. (by KaiNet-X)

  • I'm working on a highly customizable/extensible networking library named KaiNet.Net as the successor to KaiNet.SimpleNetwork, and I don't want to compromise much on performance and the default implementations. I'm mainly concerned about performance inside of GeneralClient.cs, UdpChannel.cs, and MessageParser.cs (I'm planning to abstract MessageParser to an interface). Besides performance, I'm wondering if my client classes are structured in a good way, if I should keep them generic (constrained to IChannel), or if that part should be rewritten. Want to make all major changes before i update the docs, so for now they are behind my code in github.

  • BenchmarkDotNet

    Powerful .NET library for benchmarking

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • BedrockFramework

    High performance, low level networking APIs for building custom servers and clients.

  • PS: I wrote a networking library that I should fine more time to work on here https://github.com/davidfowl/BedrockFramework/. It might serve as some inspiration.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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