SaaSHub helps you find the best software and product alternatives Learn more →
Network Alternatives
Similar projects and alternatives to Network based on common topics and language
-
BedrockFramework
High performance, low level networking APIs for building custom servers and clients.
-
InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
-
Mirror
Discontinued #1 Open Source Unity Networking Library [Moved to: https://github.com/MirrorNetworking/Mirror] (by vis2k)
-
DotNetty
DotNetty project – a port of netty, event-driven asynchronous network application framework
-
SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
Network reviews and mentions
-
Optimization/suggestions for networking library
I'm working on a highly customizable/extensible networking library named KaiNet.Net as the successor to KaiNet.SimpleNetwork, and I don't want to compromise much on performance and the default implementations. I'm mainly concerned about performance inside of GeneralClient.cs, UdpChannel.cs, and MessageParser.cs (I'm planning to abstract MessageParser to an interface). Besides performance, I'm wondering if my client classes are structured in a good way, if I should keep them generic (constrained to IChannel), or if that part should be rewritten. Want to make all major changes before i update the docs, so for now they are behind my code in github.
-
Asymetric encryption that isnt only C#
I don't see why it wouldn't work, the RSA algorithm should work the same way independent of the language. Symmetric encryption is faster than asymmetric, so you could also look into doing a sort of "handshake" where you exchange an AES key using RSA to keep it hidden. I do this in my network library https://github.com/KaiNet-X/Network, or you can look at how HTTPS and SSL works and take inspiration for a more proven way of exchanging data.
-
What license should I use?
Here's the repository https://github.com/KaiNet-X/Network
-
A note from our sponsor - SaaSHub
www.saashub.com | 4 May 2024
Stats
KaiNet-X/Network is an open source project licensed under GNU General Public License v3.0 only which is an OSI approved license.
The primary programming language of Network is C#.
Popular Comparisons
Sponsored