BeatSaber_Tweaks55
Realtime-Compute-Shader-Unity-PathTracer
BeatSaber_Tweaks55 | Realtime-Compute-Shader-Unity-PathTracer | |
---|---|---|
2 | 2 | |
29 | 203 | |
- | - | |
5.9 | 9.1 | |
3 days ago | over 1 year ago | |
C# | C# | |
MIT License | MIT License |
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BeatSaber_Tweaks55
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Index Controller vibration
If they googled "beat saber haptic", they would've found this post on r/beatsaber which tells them the Tweaks55 mod has an option to toggle rumble and set different rumble values for different block types, which you can install with one click using the mod assistant and is available for versions 1.28.0 and 1.29.0. If they need it for version 1.30.2 and above, there's a release on the github for that.
- Graphics when connected to PC
Realtime-Compute-Shader-Unity-PathTracer
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Need help with voxel octrees in Unity
Ok so heres quickly the entire function for making the SVO https://paste.myst.rs/pqkssxna I will be updating the entire pathtracer im making on my github with this voxel support tomorrow probably once I finish cleaning it up https://github.com/Pjbomb2/Compute-Shader-Unity-PathTracer thatll include my traversal, which is probably really inefficient but its simple
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if showcase things dont belong here lemme know, but heres my custom From Scratch Real Time Unity Compute Shader Path Tracer ive been working on for 2 years(if you include all the way back to my shadertoy experiments)
Link to the Repo: https://github.com/Pjbomb2/Compute-Shader-Unity-PathTracer
What are some alternatives?
Windows-11-Fixer - A tool to "Fix" Windows 11
MyBox - MyBox is a set of attributes, tools and extensions for Unity
ModAssistant - Simple Beat Saber Mod Installer
unity-utils - Useful unity utilities
DOTA - winter is coming..
planar-reflections-unity - Planar reflections probe component for Unity
Unity-Bullet-Hell - An extremely efficient projectile generator for unity.
UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity
GPU-Planetary-Rendering - GPU atmosphertic scattering and planet generation in Unity 3D
unity-volumetric-fog - A volumetric fog implementation in Unity.
GPUInstance - Instancing & Animation library for Unity3D
com.unity.netcode.gameobjects - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.