BakingSheet
cr-csv
BakingSheet | cr-csv | |
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9 | 9 | |
301 | 24 | |
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5.5 | 1.5 | |
8 months ago | 9 months ago | |
C# | ||
MIT License | - |
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BakingSheet
- I updated my Spreadsheet (Excel/Google Sheet) converter, now it supports scriptable object as output :D
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Did you know: SuperCell uses CSV format for their design data
So I wrote BakingSheet (anyone interested in please try and give feedback :D) two years ago and it has been evolved with features like list and dictionary support. I wonder what other people think about using spreadsheet, and I'd like to see it grow as open source project, so if anyone wants to contribute or give opinion it's welcome!
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What is your team’s preferred way to deal with game design data?
I’m author of BakingSheet, I wonder what kind of method other people use to deal with complex game design data like levels, stats, items, etc.
- Show HN: Excel, Gsheet, JSON converter you can use in Unity Game Development
- BakingSheet – Spreadsheet converting tool for C# Game development
- Anyone needs modern way to manage your game design data? Check my open source project out. I mean Unity inspector is okay but not for mass edit or advanced feature like spreadsheet functions. You can control schema as you want and designers can set value as they want, Win-win!
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Anyone interested in Spreadsheet converting tool for C#?
I've been developing open source project called BakingSheet. The purpose of project is to make flexible Spreadsheet converting tool for games. You can define your data schema as C# classes, then you can import these classes from Excel, Google Sheet and convert from/to CSV, Json or your custom format.
cr-csv
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(Effort post) Supercell has been gradually nerfing the number of Wild Cards in chests without telling us anything about it
From the game's CVs files, link. You can also find the drop rates for every rarity here.
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Did you know: SuperCell uses CSV format for their design data
You can even see how they look like from some repos for Clash Royale or Brawl Stars. Though of course their games are not made with Unity, this has been inspired me a lot.
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Your opinion on the ranged-melee bug?
Definitely a bug. You can see “ALL” card stats here. It took me awhile to figure out how to navigate the spreadsheet, but once you understand it, there is so much to unpack and learn. I’m fairly sure a maximum range stat doesn’t exist like u/ConsoleAimMain suggested, but this kind of solidifies that this is a bug.
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a list of misleading hitbox sizes
source is royaleapi github site thingy
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Is there any game assets folder?
Spreadsheet with all game values
- Site forclash royale stats
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me and my friend both decided to do random decks, and we got the same deck somehow :/
Here's a link to all of the cards in each category(scroll down to the BAD section) and here's the link to all of the deck builder(scroll down to Build_A_Deck).
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Splash Area Stats
I mean you could just record and count the number of tiles. However, if you want stats, it depends on the type of splash card you are looking for, If you want to know the stats for a melee splash card like dark prince or valk use this page and scroll over to AreaDamageRadius. If you are looking for ranged splash cards use this page, find their projectile and scroll over to Radius.
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can anyone link me where to find the hidden statistics data like initial hitspeed?
You can find all of the stats here
What are some alternatives?
NetFabric.Hyperlinq - High performance LINQ implementation with minimal heap allocations. Supports enumerables, async enumerables, arrays and Span<T>.
brawlstars-assets - Sounds, CSVs, images and all other assets from the Brawl Stars app. Created for content creators and other fan content in line with Supercell's fan content policy
UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity
Unity-QuickSheet - Unity-QuickSheet enables you to use spreadsheet file data within Unity editor.
SheetJS js-xlsx - 📗 SheetJS Spreadsheet Data Toolkit -- New home https://git.sheetjs.com/SheetJS/sheetjs
js-xlsx - :green_book: SheetJS Community Edition -- Spreadsheet Data Toolkit [Moved to: https://github.com/SheetJS/sheetjs]
ExhaustiveMatching - C# Analyzer Adding Exhaustive Checking of Switch Statements and Expressions