AssetRipper VS KSP-Recall

Compare AssetRipper vs KSP-Recall and see what are their differences.

AssetRipper

GUI Application to work with engine assets, asset bundles, and serialized files (by AssetRipper)

KSP-Recall

Recall for KSP blunders, screw ups and borks. (by net-lisias-ksp)
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AssetRipper KSP-Recall
19 2
3,106 23
8.0% -
9.7 5.7
1 day ago 21 days ago
C# C#
GNU General Public License v3.0 only GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

AssetRipper

Posts with mentions or reviews of AssetRipper. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-24.

KSP-Recall

Posts with mentions or reviews of KSP-Recall. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-24.

What are some alternatives?

When comparing AssetRipper and KSP-Recall you can also consider the following projects:

UtinyRipper - GUI and API library to work with Engine assets, serialized and bundle files

docker-quake2 - Quake II server (q2pro)

Il2CppDumper - Unity il2cpp reverse engineer

KML - Kerbal Markup Lister - A persistence file editor for Kerbal Space Program

dnSpy

KSPe - Extensions and utilities for Kerbal Space Program

PokemonUnity - A LEGACY Unity project to help build Pokémon-esque RPG games.

Riptide - Lightweight C# networking solution for multiplayer games.

com.unity.netcode.gameobjects - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

UnityNativeScripting - Unity Scripting in C++

AssetStudio - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

web3.unity - 🕹 Unity SDK for building games that interact with blockchains.