ArmorAlley VS peerjs

Compare ArmorAlley vs peerjs and see what are their differences.

ArmorAlley

A browser-based interpretation of Armor Alley, a combat strategy game originally released in 1990 for the Macintosh and MS-DOS PCs. (by scottschiller)
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ArmorAlley peerjs
1 23
89 12,002
- 0.8%
9.9 9.0
about 1 month ago 7 days ago
JavaScript TypeScript
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ArmorAlley

Posts with mentions or reviews of ArmorAlley. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-16.
  • Some things I learned, retrofitting a browser-based RTS for network multiplayer.
    2 projects | /r/gamedev | 16 May 2023
    Clock sync I never really had to pay attention to framerate, before. Previously, it was just "target 30FPS." Thanks to some friends, I found that my requestAnimationFrame()-based game loop was running up to 36 FPS vs. 30 on computers with 144-Hz monitors. I had to tweak my "minimum frame time" logic slightly, to get everyone at 30. For the curious, here is the commit - a two-line change, before comments. https://github.com/scottschiller/ArmorAlley/commit/01f9f435424c6b61f8765b13dd52504cd9b3d397

peerjs

Posts with mentions or reviews of peerjs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-05-05.

What are some alternatives?

When comparing ArmorAlley and peerjs you can also consider the following projects:

simple-peer - 📡 Simple WebRTC video, voice, and data channels

Socket.io - Realtime application framework (Node.JS server)

mediasoup - Cutting Edge WebRTC Video Conferencing

Pion WebRTC - Pure Go implementation of the WebRTC API

coturn - coturn TURN server project

simple-peer-files - A library to send files over WebRTC

js-libp2p-webrtc-star - libp2p WebRTC transport that includes a discovery mechanism provided by the signalling-star

peerjs-go - Golang PeerJS implementation

peer - Decentralized web apps over web2.

Peer - Sane and easy to use WebRTC Peer implementation

boardgame.io - State Management and Multiplayer Networking for Turn-Based Games

p2pchat - Video & audio chat in less than 200 lines of JS :satellite: