ArmorAlley

A browser-based interpretation of Armor Alley, a combat strategy game originally released in 1990 for the Macintosh and MS-DOS PCs. (by scottschiller)

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ArmorAlley reviews and mentions

Posts with mentions or reviews of ArmorAlley. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-16.
  • Some things I learned, retrofitting a browser-based RTS for network multiplayer.
    2 projects | /r/gamedev | 16 May 2023
    Clock sync I never really had to pay attention to framerate, before. Previously, it was just "target 30FPS." Thanks to some friends, I found that my requestAnimationFrame()-based game loop was running up to 36 FPS vs. 30 on computers with 144-Hz monitors. I had to tweak my "minimum frame time" logic slightly, to get everyone at 30. For the curious, here is the commit - a two-line change, before comments. https://github.com/scottschiller/ArmorAlley/commit/01f9f435424c6b61f8765b13dd52504cd9b3d397

Stats

Basic ArmorAlley repo stats
1
96
9.9
7 days ago

scottschiller/ArmorAlley is an open source project licensed under GNU General Public License v3.0 or later which is an OSI approved license.

The primary programming language of ArmorAlley is JavaScript.


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