pixels VS nimgl

Compare pixels vs nimgl and see what are their differences.

pixels

Toy support library for primitive graphics programming. (by Araq)

nimgl

NimGL is a Nim library that offers bindings for popular libraries used in computer graphics (by nimgl)
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pixels nimgl
1 2
10 356
- 0.6%
10.0 0.0
almost 2 years ago over 2 years ago
Nim Nim
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

pixels

Posts with mentions or reviews of pixels. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-04.

nimgl

Posts with mentions or reviews of nimgl. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-04.

What are some alternatives?

When comparing pixels and nimgl you can also consider the following projects:

nim-csfml - Nim bindings to SFML multimedia/game library

ludo - A libretro frontend written in golang

windy - Windowing library for Nim using OS native APIs.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

vulkan - Vulkan C bindings for Nim

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

shady - Nim to GPU shader language compiler and supporting utilities.

nimqml - Qt Qml bindings for the Nim programming language

nuklearnim - Mirror of a thin Nim programming language for Nuklear GUI library

LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.

nimforum - Lightweight alternative to Discourse written in Nim