pixels
Toy support library for primitive graphics programming. (by Araq)
vulkan
Vulkan C bindings for Nim (by DanielBelmes)
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
pixels
Posts with mentions or reviews of pixels.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-04.
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How can I add graphics to my nim program?
For 2D graphics, there is a simplified API made by Araq to draw pixels and text: Pixels
vulkan
Posts with mentions or reviews of vulkan.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-04.
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How can I add graphics to my nim program?
I heard the nimgl version of vulkan doesnt run well on mac and its missing a huge amount of extensions functionality These are the latest bindings I know of: https://github.com/DanielBelmes/vulkan
What are some alternatives?
When comparing pixels and vulkan you can also consider the following projects:
nim-csfml - Nim bindings to SFML multimedia/game library
windy - Windowing library for Nim using OS native APIs.
nimgl - NimGL is a Nim library that offers bindings for popular libraries used in computer graphics
shady - Nim to GPU shader language compiler and supporting utilities.
nuklearnim - Mirror of a thin Nim programming language for Nuklear GUI library
nimforum - Lightweight alternative to Discourse written in Nim
boxy - 2D GPU rendering with a tiling atlas.