vulkan
Vulkan C bindings for Nim (by DanielBelmes)
nim-csfml
Nim bindings to SFML multimedia/game library (by oprypin)
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
vulkan
Posts with mentions or reviews of vulkan.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-04.
-
How can I add graphics to my nim program?
I heard the nimgl version of vulkan doesnt run well on mac and its missing a huge amount of extensions functionality These are the latest bindings I know of: https://github.com/DanielBelmes/vulkan
nim-csfml
Posts with mentions or reviews of nim-csfml.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-04.
-
How can I add graphics to my nim program?
Another option might be SFML, via nim-csfml. I have no idea how it stacks up against other stuff, but I do think it should allow a GUI.
-
First 100,000 numbers in Recaman's sequence graphed, with colors (in Nim)!
I used this csfml wrapper and the source code is here.
What are some alternatives?
When comparing vulkan and nim-csfml you can also consider the following projects:
nimgl - NimGL is a Nim library that offers bindings for popular libraries used in computer graphics
nico - a Game Framework in Nim inspired by Pico-8.
shady - Nim to GPU shader language compiler and supporting utilities.
windy - Windowing library for Nim using OS native APIs.
nitter - Alternative Twitter front-end
nuklearnim - Mirror of a thin Nim programming language for Nuklear GUI library
Arraymancer - A fast, ergonomic and portable tensor library in Nim with a deep learning focus for CPU, GPU and embedded devices via OpenMP, Cuda and OpenCL backends
boxy - 2D GPU rendering with a tiling atlas.
pixels - Toy support library for primitive graphics programming.
lear-nim-g - Look ma I'm learNIMg