nim-csfml VS nimgl

Compare nim-csfml vs nimgl and see what are their differences.

nim-csfml

Nim bindings to SFML multimedia/game library (by oprypin)

nimgl

NimGL is a Nim library that offers bindings for popular libraries used in computer graphics (by nimgl)
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nim-csfml nimgl
2 2
81 356
- 0.6%
0.0 0.0
over 1 year ago over 2 years ago
Nim Nim
zlib License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

nim-csfml

Posts with mentions or reviews of nim-csfml. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-04.

nimgl

Posts with mentions or reviews of nimgl. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-04.

What are some alternatives?

When comparing nim-csfml and nimgl you can also consider the following projects:

nico - a Game Framework in Nim inspired by Pico-8.

ludo - A libretro frontend written in golang

nitter - Alternative Twitter front-end

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

Arraymancer - A fast, ergonomic and portable tensor library in Nim with a deep learning focus for CPU, GPU and embedded devices via OpenMP, Cuda and OpenCL backends

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

vulkan - Vulkan C bindings for Nim

nimqml - Qt Qml bindings for the Nim programming language

pixels - Toy support library for primitive graphics programming.

LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.

lear-nim-g - Look ma I'm learNIMg

Silk.NET - The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.