Apos.Shapes
Shape rendering library for MonoGame. (by Apostolique)
Apos.Framework
Game architecture for MonoGame. (by Apostolique)
Apos.Shapes | Apos.Framework | |
---|---|---|
3 | 2 | |
43 | 14 | |
- | - | |
7.1 | 5.7 | |
about 1 month ago | 5 months ago | |
C# | C# | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Apos.Shapes
Posts with mentions or reviews of Apos.Shapes.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-08-14.
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Question on how to draw lines on screen
You can try Aphos.Shapes. It has lines, circles, and rectangles.
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Thinking of porting my current project from Unity to Monogame. Would it be a good fit?
You can do all of that in MonoGame. For line drawing, might I interest you in my shape drawing library? https://github.com/Apostolique/Apos.Shapes.
- I started a new library for drawing shapes in MonoGame
Apos.Framework
Posts with mentions or reviews of Apos.Framework.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-01-22.
-
Getting Monogame to function on VS Code
You can see what it looks like here: https://github.com/Apostolique/Apos.Framework/tree/master/Source/Simple.
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What is the best way to share code?
The code gets pulled in by the csproj: https://github.com/Apostolique/Apos.Framework/blob/master/Source/Simple/Platforms/DesktopGL/DesktopGL.csproj#L21.
What are some alternatives?
When comparing Apos.Shapes and Apos.Framework you can also consider the following projects:
SadConsole - A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!
Barotrauma - A 2D online multiplayer game taking place in a submarine travelling through the icy depths of Jupiter's moon Europa.
RayCasting
MonoGame - One framework for creating powerful cross-platform games.