AnyAny
Reduct Storage
Our great sponsors
AnyAny | Reduct Storage | |
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22 | 24 | |
423 | 16 | |
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6.2 | 8.9 | |
25 days ago | over 1 year ago | |
C++ | C++ | |
Apache License 2.0 | GNU Affero General Public License v3.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
AnyAny
- DynaMix 2.0.0 Released
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rust-like traits on plain C++ with short macro (type erasure actually)
https://github.com/kelbon/AnyAny trait(add, void(int), self.add(args...));
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Static Interfaces, concepts vs de-virtualisation?
i dont know what he means, but with this type erasure library you can have non virtual interface and still use dynamic polymorphism with those types, so you dont need choose *do i need to do this type polymorphic* etc
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[C++23] constexpr std::function in 40 LOC (simplified) powered by constexpr std::unique_ptr
There are also invoking from tuple and curring (just an example of technique)https://github.com/kelbon/AnyAny/blob/main/examples/functional_paradigm.hpp
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A call to action: Think seriously about “safety”; then do something sensible about it -> Bjarne Stroustrup
As for my example containers: https://github.com/kelbon/AnyAny/blob/main/include/data_parallel_vector.hpp
- C++ Polymorphism Without Inheritance Using Glaze
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С++20 library for high-performance polymorphic types usage
variant_swarm - container which behaves as set of std::variant, but with much faster visit operation and operation for getting view to all values of type T. It short, it just stores all types separatelly and supports operations visit, view, also you can change underlying containers for Ts..., it is std::vector by default https://github.com/kelbon/AnyAny/blob/main/include/variant_swarm.hpp
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I wrote multidispatching(runtime overload resolution) in C++ (and its not std::variant)
Its part of my library for working with polymorphic types.
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I wrote a library that emulates dyn traits from Rust in C++
Good idea selling Rust from behind enemy lines soldier! My god, your readme doesn't even mention Rust, wonderful!
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Using final in C++ to improve performance
https://github.com/kelbon/AnyAny here you can see how it implemented, for example
Reduct Storage
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3 Ways To Store Data in Computer Vision Applications
When it comes to computer vision, data storage is a critical component. You need to be able to store images for model training, as well as the results of the processing for model validation. There are a few ways to go about this, each with its own advantages and disadvantages. In this post, we’ll take a look at three different ways to store data in computer vision applications: a file system, an S3-like object storage and Reduct Storage. We’ll also discuss some of the pros and cons of each option.
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All Client SDKs were updated for Reduct Storage v1.1.0
If you've been using the Reduct Storage client-side SDKs for Python, JavaScript or C++ to interact with your storage instances, then you'll want to upgrade to the latest version. This week, all of our SDKs were updated to support Reduct Storage v1.1.0 with Token API. With this new release, we've made some important enhancements and bug fixes that will make your development experience smoother and more productive. So make sure you upgrade today!
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New Reduct Storage v1.1.0 with Token API
Reduct Storage v1.1.0 comes with a new Token API to create tokens with different permissions. This allows you to give different users or applications access to specific data or storage functions. For example, you could create a token that gives full access to all data, or one that only allows writes to a certain bucket. The Token API is simple to use and gives you a lot of flexibility in how you use Reduct Storage.
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Managing buckets with Reduct Storage CLI Client
A bucket is a top-level data container of Reduct Storage. You can consider it as a folder of a file system. If you delete it, you delete all files inside the bucket. Also, it has common settings for all entries, like the quota or maximal block size.
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Reduct Storage Python Client Release v1.0.0
The client has ben updated for compatibility with v1.0.0 of the storage engine's API, which is described here.
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Performance comparison: Reduct Storage vs. Minio
As you can see, Reduct Storage is always faster for write operations (16 times for 10 Mb blobs!!!) and a bit slower for reading when we have many small objects. You may notice that the speed decreasing for both databases when we reduce the size of chunks. This can be explained with HTTP overhead because we spend a dedicated HTTP request for each write or read operation.
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How to keep a history of file changes with C++
You also can download binaries and run them:
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Reduct Storage Client SDK for C++ 1.0.0 was released
Hey everyone, I just released the Reduct Storage SDK for C++ v1.0.0. Now it supports Reduct Storage v1.0.0.
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reduct-storage alternatives - minio and InfluxDB
3 projects | 4 Oct 2022
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Reduct Storage Client SDK for JavaScript 1.0.0 was released
We released the next major version of Reduct Storage and broke compatibility with the current client SDKs 😄. No worries, we'll fix everything soon.
What are some alternatives?
tolc - A bindings compiler for C++
OpenfoldersBaseProject - C++ base project using modern cmake ninja multi-config, vcpkg and visual studio(if you are on windows) OpenFolders for seamless workflow. For linux, add your build preset at the bottom of CMakePresets.json
dyno - Runtime polymorphism done right
OpenNetBattle - An open source card-based battle engine written in modern C++
Kalman - Kalman Filter
libbase - Standalone reimplementation of //base module from Chromium
tinyformat - Minimal, type safe printf replacement library for C++
kelcoro - C++20 coroutine library
chess-deep-rl-cpp - C++ version of my chess-deep-rl project. WIP
ReactivePlusPlus - Implementation of async observable/observer (Reactive Programming) in C++ with care about performance and templates in mind in ReactiveX approach
Pepper - PE32 (x86) and PE32+ (x64) binaries analysis tool, resources viewer/extractor.