AnyAny VS dyno

Compare AnyAny vs dyno and see what are their differences.

AnyAny

C++17 library for comfortable and efficient dynamic polymorphism (by kelbon)
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AnyAny dyno
22 11
421 947
- -
6.2 0.0
14 days ago almost 3 years ago
C++ C++
Apache License 2.0 Boost Software License 1.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

AnyAny

Posts with mentions or reviews of AnyAny. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-13.

dyno

Posts with mentions or reviews of dyno. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-13.

What are some alternatives?

When comparing AnyAny and dyno you can also consider the following projects:

tolc - A bindings compiler for C++

te - C++17 Run-time polymorphism (type erasure) library

Kalman - Kalman Filter

modern-cpp-tutorial - 📚 Modern C++ Tutorial: C++11/14/17/20 On the Fly | https://changkun.de/modern-cpp/

kelcoro - C++20 coroutine library

C++ Middleware Writer - The repo contains library code to support messaging and serialization. There are also two programs in the repo that are needed to use the CMW.

ReactivePlusPlus - Implementation of async observable/observer (Reactive Programming) in C++ with care about performance and templates in mind in ReactiveX approach

CppDyn - CppDyn is a library which aims to simplify use of polymorphism in C++20

tinyformat - Minimal, type safe printf replacement library for C++

hana - Your standard library for metaprogramming

scnlib - scanf for modern C++

EA Standard Template Library - EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.