AnimeEffects VS Snoow

Compare AnimeEffects vs Snoow and see what are their differences.

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AnimeEffects Snoow
2 1
103 1
- -
8.4 10.0
3 months ago over 1 year ago
C++ C++
GNU General Public License v3.0 only -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

AnimeEffects

Posts with mentions or reviews of AnimeEffects. We have used some of these posts to build our list of alternatives and similar projects.

Snoow

Posts with mentions or reviews of Snoow. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing AnimeEffects and Snoow you can also consider the following projects:

Skity - A light weight 2D Vector Graphic renderer library writing in c++ for OpenGL3.3+ / OpenGLES3.0+ / Vulkan 1.1+/ WebGL2 with WASM

Hypersomnia - Multiplayer top-down shooter made from scratch in C++. Comes with an in-game Editor!

urho3d - Game engine

RAG3 - Top-down single/multiplayer shooter game with time manipulation mechanics.

cpp-graphics - C++ 2D Graphics Tests and Examples using SDL2, SFML, GLFW and Dear ImGui

CorgEng - A modularised, multi-threaded C# game engine based on the Entity Component System architecture. Uses OpenGL for rendering and contains many optional modules for easier development. Includes a user interface library, networking, a layered rendering solution, dynamic XML content loading, ECS framework and an example programs. Primarilly for 2D games.

canvas_ity - A tiny, single-header <canvas>-like 2D rasterizer for C++

cocos-engine - Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games and instant web entertainment.

feather-engine - Lightweight, open-source C++ game engine

rengfx - lightweight, expressive, extensible multimedia engine

captain-blood

jle - 'Jet-Lagged Engine' is a work-in-progress C++/Lua game engine supporting Windows, Linux, Mac and browsers.