Animator-Pro
dosbox-staging
Animator-Pro | dosbox-staging | |
---|---|---|
7 | 105 | |
199 | 1,192 | |
1.0% | 3.1% | |
0.0 | 9.9 | |
27 days ago | 2 days ago | |
C | C++ | |
BSD 3-clause "New" or "Revised" License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Animator-Pro
-
Picotron Is a Fantasy Workstation
I like to start up Dosbox-X or one of the virtual Amiga environments that comes bundled with Amiga forever. Definitely cozy.
More often I use some old application, like the nowadays BSD-licensed ex-Autodesk Animator. It is fun to figure it out and more fun than modern applications in many ways. I even bought an old used book about it and read cover to cover. Limited compared to modern graphics software, but "cozy" is a great way to describe the experience.
https://github.com/AnimatorPro/Animator-Pro
-
I have a theory that UI has a major impact on how usable an art software is.
But I think very limited and objectively worse GUIs can be fun for inspiration and to get other styles. I love to play around with Autodesk Animator. The workflow is kind of awkward but being forced to always think ahead of what you want to do and compose images of small parts (because there are no layers and many other limitations) it becomes more like a fun puzzle/game to get anything done (and the resulting FLI files can be imported into Aseprite for more serious editing!).
-
Resources for programs they used back in the 90s/early 00s?
Other tools may be a bit more lacking. Not sure if any reasonably modern version control system works. Graphics editors will be a bit old (but Autodesk Animator was released open source and is quite great really and no idea how fun sfx editors and other gamedev tools from last century are to use today.
-
Recovered a bunch of .PIC files from old 5¼ diskettes recently. Forgot the program I used to draw them. Help!
Autodesk Animator can save and load PIC files. But it looks like your header is different from what I see in one of those I happened to have.
-
Looking to see if a DOS graphic editor with 'Luxor' sample image can still be found today
Was it https://github.com/AnimatorPro/Animator-Pro ?
-
The Life of MS-DOS
I took the time a few years ago to learn a bit about how to use Autodesk Animator (it was released with a BSD license some ~10 years ago and can be downloaded legally for free these days). Was really impressed with the GUI. Just press a single key to open the menu that begins with that letter, then the first letter of the menu-item you want to use. They managed to use only words that begin with unique letters while still making a lot of sense. Plus some other single-key shortcuts. And many, to me, unusual design choices everywhere, but it all makes sense and is consistent in a way that after a few hours I was not bothered at all by the fact that nothing was like a modern GUI, and there was definitely nothing about using more modern GUI conventions I can think of that would make it more pleasant to work with.
https://github.com/AnimatorPro/Animator-Pro
-
You Don't Know Gif - An analysis of a gif file and some weird gif features
Wild guess is that a GIF without a color table would typically render using the default VGA palette back in the day? I tried to open it in dosbox in PictView but it displayed that GIF in grayscale (not all black at least!) (that application is from 2015 though and might not be representative for how real 1989-era applications would have done?). Then I tried the "crop" tool that comes with Autodesk Animator, because I know the application itself only supports GIF87a in 320x200, but crop also said the image had unknown version.
dosbox-staging
-
Sony FW900 Widescreen CRT Trinitron
DOSBox Staging has the best CRT emulation I've seen. It really feels like going back to a VGA monitor.
See the screenshots on https://dosbox-staging.github.io/
-
How to map joystick with more than 2 axis?
https://dosbox-staging.github.io/ Latest Staging version is 0.80.
-
What is the best solution to play mid to late '90s games on modern hardware and Windows 11?
Anyhow whioch dosbox? Well there were non release version somewhere on t he stage but it got fairly bad and https://dosbox-staging.github.io/ is probbaly a better choice.
- Where is Lemmings? Was incredibly surprised not to find it on GOG recently
-
How in the world do I change the keys on the DOSBOX Duke Nukem?? And also the screen size.
You may also want to consider alternatives, such as DOSBox Staging, DOSBox Enhanced Community Edition, or DOSBox-X.. or if you're looking for a more user friendly experience, you can also try the eDuke32, Raze, or JFDuke3D community ports instead of messing around with DOS settings. Hope this helps!
-
Dosbox X slower/less responsive then Dosbox 0.74 at basically same settings
Any crashes and freezes you experience -> please report them in the bug tracker: https://github.com/dosbox-staging/dosbox-staging/issues
-
When installing a game and it prompts you to insert disk 2, what do I do?
In DOSBox Staging you can type imgmount /? and it will show you some usage examples, including the one with multiple floppies :).
-
Do yall have recommendations for games on gog?
The version of DOSbox the above games come with is very old, so you may want to look into something like https://dosbox-staging.github.io/, which will run those games much better on newer hardware.
- DOSBox Staging is going to drop pixel-perfect scaling as a feature
-
Ayuda
Lo puedes jugar emulando DOS en DOSBox (recomiendo el "fork" DOSBox Staging) o a través de un source port llamado Commander Genius, que es más fácil de usar y tiene algunas facilidades para la modernidad.
What are some alternatives?
dosbox-x - DOSBox-X fork of the DOSBox project
rust_dos - Rust DOS : Creating a DOS executable with Rust
dosbox-pure - DOSBox Pure is a new fork of DOSBox built for RetroArch/Libretro aiming for simplicity and ease of use.
Dos64-stub - small stub that allows to run "bare" 64-bit PE binaries in DOS
daggerfall-unity - Open source recreation of Daggerfall in the Unity engine
fantasy - A curated list of available fantasy consoles/computers.
em-dosbox - An Emscripten port of DOSBox
abrash-black-book - Markdown source for Michael Abrash's Graphics Programming Black Book
boxtron - Steam Play compatibility tool to run DOS games using native Linux DOSBox
build-ia16 - Scripts to build IA-16 GCC toolchain, Ubuntu source .deb's, & FreeDOS binary packages ― fork of https://github.com/crtc-demos/build-ia16 • mirror of https://gitlab.com/tkchia/build-ia16 • Ubuntu binaries at https://launchpad.net/%7Etkchia/+archive/ubuntu/build-ia16/ • DJGPP/MS-DOS binaries at https://github.com/tkchia/build-ia16/releases • source mirror at https://gitlab.com/tkchia/build-ia16
wine-staging - Staging repository for Wine; mirror of https://gitlab.winehq.org/wine/wine-staging - Bugtracker and Patches: https://bugs.winehq.org/