Ambient VS jpeg2000-decoder

Compare Ambient vs jpeg2000-decoder and see what are their differences.

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Ambient jpeg2000-decoder
23 1
3,724 0
1.7% -
9.9 6.0
4 months ago about 1 year ago
Rust Rust
Apache License 2.0 GNU Lesser General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Ambient

Posts with mentions or reviews of Ambient. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-10.

jpeg2000-decoder

Posts with mentions or reviews of jpeg2000-decoder. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-24.
  • We're not really game yet.
    11 projects | /r/rust_gamedev | 24 Feb 2023
    JPEG 2000 decoder test fixture. This exercises jpeg2k->jpeg2000-sys->OpenJPEG. The last one is in C, and valgrind shows it referencing un-initialized memory. It randomly segfaults. OpenJPEG has a long history of doing this, and has been the subject of several CERT security advisories. The author of jpeg2k has managed to contain the the problem by running OpenJPEG in a WASM sandbox. This keeps the program from crashing, but there is a 2.6x performance penalty. A bug report has been submitted to the OpenJPEG maintainers, who are funded by universities and companies but over 200 issues behind.

What are some alternatives?

When comparing Ambient and jpeg2000-decoder you can also consider the following projects:

ui-mock

openjpeg - Official repository of the OpenJPEG project

renet - Server/Client network library for multiplayer games with authentication and connection management made with Rust

render-bench

bevy - A refreshingly simple data-driven game engine built in Rust

thirdroom - Open, decentralised, immersive worlds built on Matrix

wgpu - Cross-platform, safe, pure-rust graphics api.

rend3 - Easy to use, customizable, efficient 3D renderer library built on wgpu.