Alturos.Yolo VS Towards-Explainable-AI-System-for-Traffic-Sign-Recognition-and-Deployment-in-a-Simulated-Environment

Compare Alturos.Yolo vs Towards-Explainable-AI-System-for-Traffic-Sign-Recognition-and-Deployment-in-a-Simulated-Environment and see what are their differences.

Towards-Explainable-AI-System-for-Traffic-Sign-Recognition-and-Deployment-in-a-Simulated-Environment

This project is part of the CS course 'Systems Engineering Meets Life Sciences I' at Goethe University Frankfurt. In this Computer Vision project, we present our first attempt at tackling the problem of traffic sign recognition using a systems engineering approach. (by alen-smajic)
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Alturos.Yolo Towards-Explainable-AI-System-for-Traffic-Sign-Recognition-and-Deployment-in-a-Simulated-Environment
1 2
417 45
2.4% -
0.0 0.0
over 1 year ago almost 3 years ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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Alturos.Yolo

Posts with mentions or reviews of Alturos.Yolo. We have used some of these posts to build our list of alternatives and similar projects.

Towards-Explainable-AI-System-for-Traffic-Sign-Recognition-and-Deployment-in-a-Simulated-Environment

Posts with mentions or reviews of Towards-Explainable-AI-System-for-Traffic-Sign-Recognition-and-Deployment-in-a-Simulated-Environment. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Alturos.Yolo and Towards-Explainable-AI-System-for-Traffic-Sign-Recognition-and-Deployment-in-a-Simulated-Environment you can also consider the following projects:

darknet - YOLOv4 / Scaled-YOLOv4 / YOLO - Neural Networks for Object Detection (Windows and Linux version of Darknet )

flowframes - Flowframes Windows GUI for video interpolation using DAIN (NCNN) or RIFE (CUDA/NCNN)

EditorConfig - A very generic .editorconfig file supporting .NET, C#, VB and web technologies.

OpenSeeFace - Robust realtime face and facial landmark tracking on CPU with Unity integration

UWP Community Toolkit - The Windows Community Toolkit is a collection of helpers, extensions, and custom controls. It simplifies and demonstrates common developer tasks building .NET apps with UWP and the Windows App SDK / WinUI 3 for Windows 10 and Windows 11. The toolkit is part of the .NET Foundation.

com.unity.perception - Perception toolkit for sim2real training and validation in Unity

ailab - Experience, Learn and Code the latest breakthrough innovations with Microsoft AI

Standard-Toolkit - An update to Component factory's krypton toolkit to support .NET Framework 4.6.2 - 4.8.1 to .NET 6 - 8

Real-time-Object-Detection-for-Autonomous-Driving-using-Deep-Learning - My Computer Vision project from my Computer Vision Course (Fall 2020) at Goethe University Frankfurt, Germany. Performance comparison between state-of-the-art Object Detection algorithms YOLO and Faster R-CNN based on the Berkeley DeepDrive (BDD100K) Dataset.

ecsharp - Home of LoycCore, the LES language of Loyc trees, the Enhanced C# parser, the LeMP macro preprocessor, and the LLLPG parser generator.

3D-Public-Transport-Simulator - The 3D Public Transport Simulator is a Unity-based simulation, which uses OpenStreetMap data in order to support the simulation of worldwide locations. The development was part of a Bachelor thesis.