AbstractOTDPlugins
Plugins for OpenTabletDriver (by AbstractQbit)
Apos.Input
Polling input library for MonoGame. (by Apostolique)
AbstractOTDPlugins | Apos.Input | |
---|---|---|
3 | 2 | |
15 | 56 | |
- | - | |
0.0 | 4.3 | |
10 months ago | 7 months ago | |
C# | C# | |
GNU General Public License v3.0 only | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
AbstractOTDPlugins
Posts with mentions or reviews of AbstractOTDPlugins.
We have used some of these posts to build our list of alternatives
and similar projects.
- what is radial smoothing and how does it work?
- Based on a true story
-
Question about Gaomon s620
It's about 0.43 on the Reconstructor anti-smoothing scale. Hawku's smoothing doesn't really convert well into EMA smoothing. You can try to understand now EMA smoothing work by reading through the code of this OTD plugin
Apos.Input
Posts with mentions or reviews of Apos.Input.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-01-22.
-
Keyboard input just not working all of a sudden
I don't know if it helps but I made this library to make working with inputs easier: https://github.com/Apostolique/Apos.Input.
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What is the best way to share code?
For code that is more reusable between many projects, I create a MonoGame library. For example my input library: https://github.com/Apostolique/Apos.Input. To use it, I just need to add this to a csproj:
What are some alternatives?
When comparing AbstractOTDPlugins and Apos.Input you can also consider the following projects:
unity-raw-input - Windows Raw Input wrapper for Unity game engine
Apos.Shapes - Shape rendering library for MonoGame.
VoiDPlugins - A collection of plugins for OpenTabletDriver
Barotrauma - A 2D online multiplayer game taking place in a submarine travelling through the icy depths of Jupiter's moon Europa.
OTD-IPC - IPC support for OpenTabletDriver
MonoGame - One framework for creating powerful cross-platform games.
OpenVR2Key - Simulates key presses from SteamVR input
Nez - Nez is a free 2D focused framework that works with MonoGame and FNA
InputSystem - An efficient and versatile input system for Unity.
Apos.Framework - Game architecture for MonoGame.