ARCoreInsideOutTrackingGearVr
stardust-SDK
ARCoreInsideOutTrackingGearVr | stardust-SDK | |
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1 | 4 | |
187 | 47 | |
- | - | |
0.0 | 4.3 | |
over 2 years ago | 7 months ago | |
C# | C# | |
MIT License | MIT License |
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ARCoreInsideOutTrackingGearVr
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Are phone vr head sets worth developing for in 2021 onwards?
Inside Out Positional Tracking (6DoF) for GearVR/Cardboard/Daydream using ARCore v1.6.0
stardust-SDK
- We just released our 39th version after 3 years of work, which is our official V1. We're obviously overexcited and quite proud of our mapping and relocation engines that now also offers 3D reconstruction, so feel free to check it out. Links in comment.
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Anchoring AR games in any neighborhood
It's actually visual positioning using Stardust SDK (github link), no gps required and highly precise. Great for both outdoor and indoor applications
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Looking for tech that could help with a mobile neighborhood tour
For accurate visual positioning try using Stardust SDK You can map your environment, add 3d objects or points of interest (navigation targets) and do AR navigation. Check it out here
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Trying to make sense of technologies available
So there are a few small names popping up here and there with interesting approaches to these topics you mentioned above. For example for visual positioning both indoor and outdoor you have Neogoma creators of the Stardust SDK.
What are some alternatives?
steamvr-undistort - SteamVR lens distortion adjustment utility for spherical lenses
open-brush - Open Brush is the open source, community led evolution of Tilt Brush! Forked from https://github.com/googlevr/tilt-brush
viro - ViroReact: AR and VR using React Native
Unity-ManoMotion-echo3D-demo-Hand-Tracking - Simple hand tracking demo with Unity, AR Foundation, ManoMotion, and echo3D.
chemistry-ar - This is an AR app for my school project
Navigation-Tutorial-Demo - StardustSDK Navigation Tutorial Demo
OdometryCore - Odometry Core Tracking Algorithm Written in Java
unity-project-ar-pointer - A helper indicator that points at AR Camera direction in Augmented Reality. (ARFoundation required)
AR-Card - A Personalized Visiting Card that floats in AR space.
OpenEOS - A lightweight & open-source port of the Epic Online Services (EOS) SDK in Unity Package format, with simple extensions that provide a smoother integration within Unity.
unity-webxr-export - Develop and export WebXR experiences using Unity WebGL
AR-Support-Checker - Unity plugin for ARCore / ARKit / AR Foundation supported devices detection.