ARCoreInsideOutTrackingGearVr
Inside Out Positional Tracking (6DoF) for GearVR/Cardboard/Daydream using ARCore v1.6.0 (by ChristophGeske)
PhoenixHeadTracker
The Phoenix Head Tracker is a program that interfaces with Xreal Air glasses to capture and analyze sensor data. By detecting changes in the user's head yaw and pitch, this program can send this gyro data to Opentrack UDP or can control the computer mouse to look around in video games (by iVideoGameBoss)
ARCoreInsideOutTrackingGearVr | PhoenixHeadTracker | |
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1 | 19 | |
187 | 142 | |
- | - | |
0.0 | 6.7 | |
over 2 years ago | 3 months ago | |
C# | C# | |
MIT License | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ARCoreInsideOutTrackingGearVr
Posts with mentions or reviews of ARCoreInsideOutTrackingGearVr.
We have used some of these posts to build our list of alternatives
and similar projects.
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Are phone vr head sets worth developing for in 2021 onwards?
Inside Out Positional Tracking (6DoF) for GearVR/Cardboard/Daydream using ARCore v1.6.0
PhoenixHeadTracker
Posts with mentions or reviews of PhoenixHeadTracker.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-07.
- Rokid Max Windows PC SDK?
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MSFS on Xreal
I haven't tried MSFS yet, but I've used the Xreal Air extensively with DCS and with X-Plane. I use the Phoenix head tracker with Opentrack, which allows the gyro in the Xreal Air to be used for head tracking. It works pretty well, although there can be drift if you move your head rapidly. Still, it's the best experience I've had outside of actual VR in a PC flight sim.
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[Tutorial] SteamVR with the Xreal Air on Windows
Download the latest release of PhoenixHeadTracker. Click "Connect" in the upper left and wait for it to calibrate. Then "Start Opentrack UDP" on the right.
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Beam Info and New Website
https://github.com/iVideoGameBoss/PhoenixHeadTracker (Only for Windows, afaik)
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AR a viable option for DCS?
I use the NReal glasses and a gamepad with DCS when I'm traveling. There's even an app that allows you to use the glasses as a head tracker, although it's not perfect and there is a lot of drift. The glasses work pretty well. It's like having a fairly large screen right in front of you, so the immersion is decent. You can also have up to three virtual screens with their Nebula software. I can definitely see how these would be good with MFDs, because you can see below the glasses just fine. For me the biggest downside to the NReal Air is the comfort on the temples. For my large head, it just puts a little too much pressure to wear comfortably for more than an hour or so. Overall, though, I really like these things. The NReal Air might work well for your situation.
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nreal air development, get windows 3dof information in unity
why not use opentrack compatible tool? https://github.com/iVideoGameBoss/PhoenixHeadTracker
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I hadn't even dreamt of it, but I'll happily keep that portable flight sim travel setup.
Previously, I was using the GPD Win 4's gyro as a mouse look input and made ome other videos showing that. This was already convenient, but I received my Nreal Air yesterday and that was a perfect timing because u/ivideogameboss had just released [https://github.com/iVideoGameBoss/PhoenixHeadTracker](PhoenixHeadTracker) a few days before.
- New Release PhoenixHeadTracker! Playing Cyberpunk 2077 Overdrive Raytracing with Nreal Air!! You can turn around in games 360 degrees just like VR. Works with Opentrack UDP and Mouse Track and uses Kalman Filter to give you a very stable image in Nreal Air. Download new version
- New Update! Nreal Air and PhoenixHeadTracker using Kalman Filter gives you the best head-tracking gaming experience. Try out my latest version of PhoenixHeadTracker with opentrack UDP
- Amazing! Nreal Air with Microsoft Flight Simulator, PhoenixHeadTracker, Opentrack UDP, SteamVR. I got it all working guys. You can play your games like never before with Nreal Air. These glasses are going to turn the Flight Simulator world on its head. Tom Cruise here I come.
What are some alternatives?
When comparing ARCoreInsideOutTrackingGearVr and PhoenixHeadTracker you can also consider the following projects:
stardust-SDK - Stardust SDK and sample app for Unity
AirAPI_Windows
steamvr-undistort - SteamVR lens distortion adjustment utility for spherical lenses
OpenVR-OpenTrack - OpenVR driver with OpenTrack support / OpenVR драйвер, с поддержкой OpenTrack
viro - ViroReact: AR and VR using React Native
AirPoseUnityDemo - A demo project using the Nreal Air as a XR headset for unity on windows
chemistry-ar - This is an AR app for my school project
opentrack - Head tracking software for MS Windows, Linux, and Apple OSX
OdometryCore - Odometry Core Tracking Algorithm Written in Java
ARCoreInsideOutTrackingGearVr vs stardust-SDK
PhoenixHeadTracker vs AirAPI_Windows
ARCoreInsideOutTrackingGearVr vs steamvr-undistort
PhoenixHeadTracker vs OpenVR-OpenTrack
ARCoreInsideOutTrackingGearVr vs viro
PhoenixHeadTracker vs AirPoseUnityDemo
ARCoreInsideOutTrackingGearVr vs chemistry-ar
PhoenixHeadTracker vs opentrack
ARCoreInsideOutTrackingGearVr vs OdometryCore