star
ngs
star | ngs | |
---|---|---|
24 | 94 | |
116 | 1,367 | |
- | 2.8% | |
5.1 | 3.0 | |
6 months ago | 15 days ago | |
Haxe | C | |
Apache License 2.0 | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
star
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The 3 languages question
my own language Star! enjoyability is one of my main goals with the language, along with the "powerful, productive, and predictable" line
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Language Design: Against Mixed-cased Type Names
This is actually done by several bootstrapped languages, such as Crystal, Nim, Raku, and even my own language Star
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Your language's favorite MINOR feature?
In Star, commas and newlines are analogous everywhere, even inside array literals. This actually solves the issue of trailing commas by not needing commas at all
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Building a new .NET language, doing to C# what Kotlin did to Java
I really like Nemerle's OOP+FP hybrid model, and I've taken a lot of it to heart while designing my language Star, which is similar in spirit.
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extending enums
Most languages are afraid to for some reason, most likely because it "breaks tradition" or whatever. The only languages I'm aware of that allow this are Hack (for C-like enums) and my language Star (for both C-like and OCaml-like enums)
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Is there a language with structural type constraints for variants and records?
It's currently a work-in-progress, mainly due to subtyping issues with generics (which I'm honestly too lazy to fix rn, focusing on other stuff first). the code is located here, although be aware that it's a bit messy lol
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November 2021 monthly "What are you working on?" thread
Making lots of progress on Star's typechecker, which has been very difficult due to its expansive type system. Although still not completely finished or useable, it does at least work a bit. Currently need to implement type variable expansion/substitution, "lazy" type refinement (because I have no clue what else to call it), and some basic support for existentials
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Initially-nullable types
I think this is referred to as partial or lazy initialization. I have this feature in my own language Star (which us null-safe), but I don't have an actual null literal for this purpose
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Programming Language Checklist
Sure I guess, here's one for Star: ``` You appear to be advocating a new: [X] functional [X] imperative [X] object-oriented [ ] procedural [ ] stack-based [X] "multi-paradigm" [ ] lazy [ ] eager [X] statically-typed [ ] dynamically-typed [ ] pure [X] impure [ ] non-hygienic [ ] visual [X] beginner-friendly [ ] non-programmer-friendly [ ] completely incomprehensible programming language. Your language will not work. Here is why it will not work.
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Typechecking new type system features
Hello, I'm the developer of the Star programming language, and I have some questions about how to typecheck several new/uncommon features that it has, and looking for feedback on it in general.
ngs
- Next Generation Shell – a modern programming language for DevOps
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Ask HN: Show me your half baked project
Next Generation Shell. As a shell, it's a programming language and a UI. Half baked: programming language - pretty much done, we use it at work; UI - just starting to work on.
Ananlysis of what's wrong with current shells' UIs and how to fix it - https://blog.ngs-lang.org/2023/09/30/ui-in-ngs/
Project - https://github.com/ngs-lang/ngs
Any help would be appreciated of course :)
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AWS while being great at the underlying services, had by far the worst user experience ever existed on a platform at that scale
The plan for UI is at https://github.com/ngs-lang/ngs/wiki/UI-Design
- NGS v0.2.16 is out
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How NGS started? – Next Generation Shell
The site is at https://ngs-lang.org/
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Next Generation Shell
Project: https://github.com/ngs-lang/ngs
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I'm trying to switch from Python to Lua so I can get into game development... where do I start?
There are number of new ones coming out ...and I'm curious of https://github.com/ngs-lang/ngs. As a language nerd, have you seen that?
- Monthly 'Shameless Self Promotion' thread - 2023/01
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Telegraph and the Unix Shell
Thanks, took a note - https://github.com/ngs-lang/ngs/issues/621
- Building a simple shell in C – Part 3
What are some alternatives?
gaiman - Gaiman: Text based game engine and programming language
nushell - A new type of shell
starlight - JS engine in Rust
oil - Oils is our upgrade path from bash to a better language and runtime. It's also for Python and JavaScript users who avoid shell!
xvm - Ecstasy and XVM
fx - Terminal JSON viewer & processor
Yoakke - A collection of libraries for implementing compilers in .NET.
ohmyzsh - 🙃 A delightful community-driven (with 2,300+ contributors) framework for managing your zsh configuration. Includes 300+ optional plugins (rails, git, macOS, hub, docker, homebrew, node, php, python, etc), 140+ themes to spice up your morning, and an auto-update tool so that makes it easy to keep up with the latest updates from the community.
konna - A fast functional language based on two level type theory
ShellCheck - ShellCheck, a static analysis tool for shell scripts
aulang - simple and fast scripting language
bashly - Bash command line framework and CLI generator